
Yeah, I'm definitely talking caps too. I don't think we can force anyone to play a certain amount of turns. In the begining there are usually things happening that are important enough to stop for.
I calculated, to the best of my ability, the amount of turns at each turn chat for the first 7 times, which took us to the 14th of April. It went like this - 10, 14, 20, 20, 11, 12, 1. And yes, I remember taking 3 hours for one turn.
Sometimes we would extend gameplay until the next settler was placed. A lot of decisions were made on the fly. After the first 7 chats it went 14, 23, 8, so there was no real regulation. This was kind of a dark time for Phoenatica, as there was some citizen unrest. We started changing things left and right, and making promises on top of that. Anyway, around the end of the month we were at about 300ad. So I'm guessing 4300 years in 14 turnchats. We finished up the month with 20, 20, 10, 8.
If we use the "twice a week" schedule, then we would have to play an additional 3 weeks to clear the same 4300 year mark. That was a total of 191 turns in 14 chats for an average of 13.6 turns a chat. Keep in mind that figure includes the one chat that only had 1 turn in it.
Just throwing these figures out there, hope they help. I'm all for slowing the game down. The more discussion the better.