Darn it, I didn't finish...
Yes, minimal version for this project must be FW. Macrocode is probably more flexible for events files in MGE however. We can do either one, but for now its FW.
As far as the project is concerned, I'd like to initiate the following command structure up to now...
Myself, JValdeztoo- Project Coordinator
Volunteers enter the project through this thread, even play testers- I will keep positions and credits up to date.
Andrew Livings- Production Editor
Makes all final production decisions and assembles finished products. All contributors report to Andrew.
Currently, I am under the impression that the following jobs are available: (Andrew please correct this if necessary)
TEXT EDITOR - Someone to take on the job of editing the advice.txt, labels.txt, game.txt, menu.txt and so on, or possibly to check for errors of work already completed.
GRAPHICS COORDINATOR - Someone who can select, convert, and ensure the quality of graphics for the scenario.
GIF EXTRACTION/DESIGNER - Someone willing to change all the gif files in the mk.dll so they will match the factions (knowing Civ II, this may take a bit of work). Possibly other .dll changes may be necessary...
MACRO-CODER - Unless you want to do this Andrew, it might be available for someone to write the actual events file.
PLAY TESTING - Obviously, this one is self explanatory. However, I would like to see veteran SMAC players in on this and would like to hear their constructive criticisms and suggestions.
Possible Jobs:
Andrew might list more jobs
I really want to do the sounds...I suppose I'm doubling up but there really isn't any such thing in modpack/scenario creation
It's best if we post everyday, but I understand that people go on vacations, work jobs, feed their dog/fish, and maybe even have a wife and family. Please post at least twice a week to indicate progress and do communicate by sending files back and forth on a TIMELY basis to the Production Editor, Andrew Livings.
The project will be hosted in this forum and updates regarding its progress can be posted here. This will include selected release of what some the units will look like, the map, and screen shots.
John Valdez
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SMAC for Civ II
Project Coordinator