SMAC/SMACX Carbon

Spot on, Jim.

An interesting aspect for me was the notion that I was creating a new society on a'greenfields' planet. Of course, Planet had its own ideas about that.

If we ever get a SMAC/X 3, I think some of the advances in graphics, the interface, and AI programming could make for an awesome experience. As I see it, the problem would be more one of design. SMAC is more of a Brian Reynolds' game than a Sid Meier game; SMAX has a lot of Tim Train in it. Pity those guys are off making Rise of Nations for the PC. But they may venture into space when they've finished proving that they can make an RTS Civ3. In the meantime, I don't think that MoO3 will have quite the feel of Alpha Centauri.
 
Okey! I'm back and ready for a game. Let me know who else would like to play! I'll play any race but the hive (I like that democracy a bit too much).
 
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