Your_ardent_admirer
Chieftain
- Joined
- Aug 22, 2020
- Messages
- 8
I often like to play on small maps (like standard size), with more AI nations than recommended (last time I’ve tried 17 players on standard map, including all possible European colonizers). I understand that it’s not how the game is meant to be played, but I enjoy rush for land, early conflict with other Europeans, quickly deteriorating relations with natives and generally fast-paced action.
The problem: many European AIs in such setting never create their first colony, they just sit on their ships and hardly ever move. And there’s plenty of land for them to settle! Firstly, much land in-between native villages is available, and secondly, they are too shy to build cities next door to natives.
I think this has something to do with limiting the allowed distance when settling close to the existing colonies.
I think AIs became even more passive in this regard.
Maybe it’s possible to allow an option for placing cities very close just for this kind of situation? And maybe also an option to make AIs more aggressive land-grabbers?
Also I think the AIs are maybe too picky when choosing place for settlement. On smaller maps they should go for every available patch of land really.
Update: sorry, just found the option “reduced colony distance” which actually does what I wanted. Oops) I’ll try it now.
Update2: yup, it works much better now! Still AIs settle a little slowly, some are stuck with only one city while I have 4 already (patriot difficulty, standard map, latest (experimental) build, 17 civs with all Europeans. There’s plenty of room on the Pacific coast yet). Maybe that’s because Sweden and Denmark AIs (underperforming civs in my game) were programmed to be non-expansionist.
The problem: many European AIs in such setting never create their first colony, they just sit on their ships and hardly ever move. And there’s plenty of land for them to settle! Firstly, much land in-between native villages is available, and secondly, they are too shy to build cities next door to natives.
I think this has something to do with limiting the allowed distance when settling close to the existing colonies.
I think AIs became even more passive in this regard.
Maybe it’s possible to allow an option for placing cities very close just for this kind of situation? And maybe also an option to make AIs more aggressive land-grabbers?
Also I think the AIs are maybe too picky when choosing place for settlement. On smaller maps they should go for every available patch of land really.
Update: sorry, just found the option “reduced colony distance” which actually does what I wanted. Oops) I’ll try it now.
Update2: yup, it works much better now! Still AIs settle a little slowly, some are stuck with only one city while I have 4 already (patriot difficulty, standard map, latest (experimental) build, 17 civs with all Europeans. There’s plenty of room on the Pacific coast yet). Maybe that’s because Sweden and Denmark AIs (underperforming civs in my game) were programmed to be non-expansionist.
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