Doctor Phibes
Prince
I believe it does have a use.
"Very well" = no diplomatic modifier.
"You'll pay for this in time!" = negative diplomatic modifier.
You would WANT to give a leader a negative diplomatic modifier if you're interested in picking a fight with them. Get them mad at you and they'll declare war on you so that you don't have to. You'll look like less of a warmonger to the rest of the world and you'll be able to give the civ you're at war with a nice beating.
You get painted as a warmonger very quickly in this game. So if there's a civ you have your predatary eyes set on, don't be a phony and act polite to the civ.
If they tell you your troops are too close to their borders, tell them, "deal with it!". If they tell you to stop settling lands near them or purchasing tiles, again tell them, "deal with it!". Make some demands. Tell THEM to move their troops from your borders. Ally with city-states neighboring them.
Soon enough, you'll get the war you want without having to declare it yourself and you'll look like you're only "defending yourself" instead of a warmonger.![]()
Well, I see that, but even if this is true, it's not so good. I understand the need to get the AI to DOW first, that's usually my style of play (makes me feel righteous too, never mind what the rest of the world thinks). But popping up every couple of minutes just in order to give me an opportunity to wind them up (especially when these guys are so childishly passive aggressive) is plain silly.
It's all very binary, whereas I think diplomatic interactions should be nuanced, just as in the real world. Levels of escalation and all that..?