So... any 2014 good CivII/CivIII freeware or opensource clones?

Freeciv is still developed. Whether or not it has become a contender depends on what you find most important. It's certainly not as polished or graphically pleasing to look at as something like Civ V, but I'd argue it implements multiplayer rather a lot better. In terms of gameplay features though, it's still very much more similar to Civ II than anything newer. Personally, I play Freeciv as well as the commercial Civs.
 
I really want a classic civilization 1 game just like the original without any change. I wonder where I can get that
 
The original civI was (in my view) inferior to CivII in EVERYTHING :)

It also had an utterly horrible bug: the enemy would ally with you, and then send units to surround your cities, so you could not move anything out (unless there was a sea in the next tile). I declared war on the AI many times just because i could no longer send anything out of my city since he had a wall of troops there :)

CivII was a great game, though. Probably the game i spent most time playing than any other.
 
The original civI was (in my view) inferior to CivII in EVERYTHING :)

It also had an utterly horrible bug: the enemy would ally with you, and then send units to surround your cities, so you could not move anything out (unless there was a sea in the next tile). I declared war on the AI many times just because i could no longer send anything out of my city since he had a wall of troops there :)

CivII was a great game, though. Probably the game i spent most time playing than any other.

of course I agree with you, no doubt about that :)

However I really don't know which civ games that I spend the most, I spend most of my childhood playing CivI game. If I play that game again it is for the sake of nostalgia, and I already replay Civ2 2 year ago or more I guess, I play hotseat with my friend. However there is things that quite annoy me in Civ2, it is the stock unit system. When you stock like 6 unit together, a single enemy unit can defeat all of the 6 unit in one attack. I already don't get that or maybe I forget how I can really make it work, it also blew up my strategy.
 
I still play Civ2 some. There's a simplicity to it I find appealing.
 
Civ 2 mostly from what I understand. Been meaning to give it a few games, there is a fair bit of AI development for it.

The game is based on Microprose's famous Sid Meier's Civilization and has many basic ideas in common with it. Actually, this project has arised from the wish to correct annoying design mistakes and AI weaknesses of Civ II. The priorities of the C-evo project are considerably different from big commercial games. While those are focused on easy entertainment and mainly compete for the most realistic and exciting up-to-date multimedia, this one aims at ageless challenge. There are six design principles, see below.
 
The problem with C-evo is that it isn't moddable/customizable.
The AI is scripted in such a way that if the game is modded at all,
the AI breaks. At least, that's what was on the site a couple
of years ago.
 
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