futurehermit
Deity
- Joined
- Apr 3, 2006
- Messages
- 5,724
I've been feeling this for awhile now, but have come to believe that farm/specialist economy (FE/SE) is not as good on emperor as it is on the other levels higher and lower.
I believe that on the lower levels it is possible to get the pyramids and run the version of FE/SE that relies on beakers from representation-enhanced scientists to win.
I believe that on the higher levels it is beneficial (maybe often necessary!) to run the version of FE/SE that is based extensively on lightbulbing with great scientists (GSs) and tech trading. This is because the AI techs so fast that when you lightbulb something they don't have, you have the option of trading from amongst numerous techs.
However, on emperor I feel like on the one hand the pyramids are too expensive to gamble on because the AI develops faster than on lower levels yet the lightbulbing approach isn't as effective because the AI generally doesn't tech fast enough that you can trade for what you need at a given point of the game. Also, and perhaps most importantly, the emperor AI doesn't have sufficient $$$ at any given time for you to trade tech for to keep yourself from going broke.
This is at least my experience and I am really struggling to make the FE/SE work on my emperor games.
I have been playing around with a cottage economy (CE) approach instead. Basically, as I keep looking at my games, I keep asking myself: What was the problem, why didn't I win that game? Invariably, the reason is that I was going broke/couldn't get a fast enough tech pace OR I had a good economy but too small of an empire. If I would develop an army, I'd go broke (no/few cottages). If I'd develop my economy (in the sense of staying small enough to not go broke while hoping to lightbulb/trade for techs I need or money) I would stay too small and the AI would get a larger land mass and leverage that to zoom ahead (mostly power-wise).
I know that with a CE you have limited production early on, but after seeing Pete's convincing emperor domination win with Incas using CE I have to say that this, combined with my struggles, kinda makes me feel like emperor is a strange middle ground between two versions of the FE/SE that just doesn't work as well.
I wanted to open this up for some discussion for what other people think. Keep in mind that this is skill-level-specific and I still believe that FE/SE is probably stronger at the other levels, especially the higher ones...
I believe that on the lower levels it is possible to get the pyramids and run the version of FE/SE that relies on beakers from representation-enhanced scientists to win.
I believe that on the higher levels it is beneficial (maybe often necessary!) to run the version of FE/SE that is based extensively on lightbulbing with great scientists (GSs) and tech trading. This is because the AI techs so fast that when you lightbulb something they don't have, you have the option of trading from amongst numerous techs.
However, on emperor I feel like on the one hand the pyramids are too expensive to gamble on because the AI develops faster than on lower levels yet the lightbulbing approach isn't as effective because the AI generally doesn't tech fast enough that you can trade for what you need at a given point of the game. Also, and perhaps most importantly, the emperor AI doesn't have sufficient $$$ at any given time for you to trade tech for to keep yourself from going broke.
This is at least my experience and I am really struggling to make the FE/SE work on my emperor games.
I have been playing around with a cottage economy (CE) approach instead. Basically, as I keep looking at my games, I keep asking myself: What was the problem, why didn't I win that game? Invariably, the reason is that I was going broke/couldn't get a fast enough tech pace OR I had a good economy but too small of an empire. If I would develop an army, I'd go broke (no/few cottages). If I'd develop my economy (in the sense of staying small enough to not go broke while hoping to lightbulb/trade for techs I need or money) I would stay too small and the AI would get a larger land mass and leverage that to zoom ahead (mostly power-wise).
I know that with a CE you have limited production early on, but after seeing Pete's convincing emperor domination win with Incas using CE I have to say that this, combined with my struggles, kinda makes me feel like emperor is a strange middle ground between two versions of the FE/SE that just doesn't work as well.
I wanted to open this up for some discussion for what other people think. Keep in mind that this is skill-level-specific and I still believe that FE/SE is probably stronger at the other levels, especially the higher ones...