Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,318
Revolutionnary could be seen like ideas there is in my signature, IMO, where the idea is you can basically play every type of faction, especially barbarian/"classical" civs that would live into symbiosis. *But* this idea is mostly unachieved and would take a lot of time to mature possibly.
Evolutionnary would basically be a second Civ6, Civ6.5, where everything is improved included the end game, the AI (maybe by giving it even more advantages in Deity, or with deep learning, or simply better, more aggressive programmation like in Civ5), a better UI, better graphics, etc. The evolutionnary Civ7 could be seen as a mix of Civ5, Civ6, and Civ5/6 mods, with possibly some nice touches of previous iterations. (like Civ3 colonies/ethnicity, or Civ2 graphical leap forward)
Evolutionnary would basically be a second Civ6, Civ6.5, where everything is improved included the end game, the AI (maybe by giving it even more advantages in Deity, or with deep learning, or simply better, more aggressive programmation like in Civ5), a better UI, better graphics, etc. The evolutionnary Civ7 could be seen as a mix of Civ5, Civ6, and Civ5/6 mods, with possibly some nice touches of previous iterations. (like Civ3 colonies/ethnicity, or Civ2 graphical leap forward)

) and giving suggestions in the place they read like here. 

)