Hello,
I have made a gameplay mod. I use sql for the mod files.
It works fine so far, both the modifications and their descriptions work fine for all vanilla civs and the Aztecs.
But I can't figure out, how to make the descriptions for the other DLC-civs. I followed this tutorial. The DLC-civ don't show up in the DebugLocalization.sqlite-file.
If I try to use the descrptions as found in the xml-files in the game folder (e.g. Path/to/game/australia/data/australia_civilizations.xml), It breaks the game completely, every menu-option is replaced by a zero.
The DLC-civs are loaded and playable, including with the modifications I made to the traits gameplay themselves.
Does anyone know, how the descriptions are handled for the DLC-civs?
I have made a gameplay mod. I use sql for the mod files.
It works fine so far, both the modifications and their descriptions work fine for all vanilla civs and the Aztecs.
But I can't figure out, how to make the descriptions for the other DLC-civs. I followed this tutorial. The DLC-civ don't show up in the DebugLocalization.sqlite-file.
If I try to use the descrptions as found in the xml-files in the game folder (e.g. Path/to/game/australia/data/australia_civilizations.xml), It breaks the game completely, every menu-option is replaced by a zero.
Code:
UPDATE LocalizedText
SET Text = 'Australian unique Modern era unit that replaces Infantry. +100 [ICON_Strength] Combat Strength when fighting on Coastal tiles. +50 [ICON_Strength] Combat Strength when fighting on Neutral or Foreign Territory.'
WHERE Language = 'en_US'
AND Tag = 'LOC_UNIT_DIGGER_DESCRIPTION';
The DLC-civs are loaded and playable, including with the modifications I made to the traits gameplay themselves.
Does anyone know, how the descriptions are handled for the DLC-civs?
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