Well playing the mod I had some ideas.
What if to add more flavor to civs you added more flavor to the mod you added more leader bonuses. Like mutated, it gives your units the ability to walk through radiation at the start.
Another thing I think would be nice is options to turn off oil and mabey more customizing to the world in the options to set it up like abbundency of oil, radiation, forests, and possibly barbarian cities.
I also think more depth to troops would be nice.
Like troops that specialize for different things, such as combating people, mutants, ect, or possibly dividing the mutants into different categories like fall from heaven did with races.
What if to add more flavor to civs you added more flavor to the mod you added more leader bonuses. Like mutated, it gives your units the ability to walk through radiation at the start.
Another thing I think would be nice is options to turn off oil and mabey more customizing to the world in the options to set it up like abbundency of oil, radiation, forests, and possibly barbarian cities.
I also think more depth to troops would be nice.
Like troops that specialize for different things, such as combating people, mutants, ect, or possibly dividing the mutants into different categories like fall from heaven did with races.