I've gotten to the point where I'm able to defeat the AI fairly easily on Prince mode, but there are a few things I was wondering about that I think might help as I move on to higher difficulty settings.
-What determines when you can/can't found a religion? Generally, when I play a game, I actually disable the ability for someone to win via religious victory because I find the process of converting cities to your religion to be kind of boring and I'd rather not have to focus too much energy on it. I do, however, appreciate the benefits of converting at least my own cities to a religion so I get the various gold/production bonuses that come along with that. The only time I'm consistently able to found a religion is when I manage to be the first to build Stonehenge. If I miss out on that, then usually all the Great Prophets are taken by other civilizations before I can grab one so I'm stuck without a religion for the rest of the game. This happens sometimes even when I build a holy site right away. Any other tips here?
-I don't really understand the concept of combining troops into a corps. Once I've unlocked machine guns/rocket artillery I basically have zero issues defeating whatever city I want, but I'm wondering if it would be even easier if I could figure out the corps system. Do you know what the benefits are, what kinds of troops are good to combine, and if this is a useful feature to seek out earlier in the game?
-This one might be kinda a long shot to ask lol. I usually tend to go for a culture or science victory, but I thought I'd try out a domination victory at some point. My main complaint with this is the hugeeee amount of time it takes to move the necessary troops to where you want to fight if you want to go after any civ that's not immediately bordering you. It almost doesn't feel worth it to waste 25 turns moving your troops somewhere when you can probably unlock more advanced units in that amount of time and then not be able to upgrade them because they're away from friendly territory. Really the only time I can be bothered to take someone over who's on a different continent is after I've unlocked nuclear weapons and can bomb them from a distance. Is there any way to address this problem/things you've found helpful so I can start conquering more civs during the mid game?
-What is the point of having planes at all?? I feel like they're basically useless haha but I must be missing something. I hate how you can only use them to bomb very particular areas that are within a certain distance from the airport. And then it almost seems random which tiles are shaded indicating you can attack there. I would have thought the whole point of using planes is that they can fly long distances. What determines where they can attack? Do I need to like move them somehow if I want to attack somewhere that's not immediately bordering one of my cities?
-What determines when you can/can't found a religion? Generally, when I play a game, I actually disable the ability for someone to win via religious victory because I find the process of converting cities to your religion to be kind of boring and I'd rather not have to focus too much energy on it. I do, however, appreciate the benefits of converting at least my own cities to a religion so I get the various gold/production bonuses that come along with that. The only time I'm consistently able to found a religion is when I manage to be the first to build Stonehenge. If I miss out on that, then usually all the Great Prophets are taken by other civilizations before I can grab one so I'm stuck without a religion for the rest of the game. This happens sometimes even when I build a holy site right away. Any other tips here?
-I don't really understand the concept of combining troops into a corps. Once I've unlocked machine guns/rocket artillery I basically have zero issues defeating whatever city I want, but I'm wondering if it would be even easier if I could figure out the corps system. Do you know what the benefits are, what kinds of troops are good to combine, and if this is a useful feature to seek out earlier in the game?
-This one might be kinda a long shot to ask lol. I usually tend to go for a culture or science victory, but I thought I'd try out a domination victory at some point. My main complaint with this is the hugeeee amount of time it takes to move the necessary troops to where you want to fight if you want to go after any civ that's not immediately bordering you. It almost doesn't feel worth it to waste 25 turns moving your troops somewhere when you can probably unlock more advanced units in that amount of time and then not be able to upgrade them because they're away from friendly territory. Really the only time I can be bothered to take someone over who's on a different continent is after I've unlocked nuclear weapons and can bomb them from a distance. Is there any way to address this problem/things you've found helpful so I can start conquering more civs during the mid game?
-What is the point of having planes at all?? I feel like they're basically useless haha but I must be missing something. I hate how you can only use them to bomb very particular areas that are within a certain distance from the airport. And then it almost seems random which tiles are shaded indicating you can attack there. I would have thought the whole point of using planes is that they can fly long distances. What determines where they can attack? Do I need to like move them somehow if I want to attack somewhere that's not immediately bordering one of my cities?