- Joined
- Apr 11, 2011
- Messages
- 11,902
Just pointing out that each pop give 2 influence which is the food of aesthetes. That halves to 1 per pop when stability drops to 90%. There is a time when you have built your districts and attached zones and influence starts dropping. That positive influence over 2 zones from the Zhou is worth 3 districts.Zhou (Chinese) are Aesthete, which should be all about Influence, but in fact, they are all about Stability and Science.
That is a hard ask at 160 influence for a second city. I certainly can be done but how do you do it consistently? And also I take it you do not outpost other zones or attach them to your capital before this?having your 2nd city up and running by turn 17
And delay a second city further? The stability is great, the papyrus may be perfect, the horses superb, but better than a second city?I bow to your much higher experience, but am intrigued which is the right way to go.If you are fat in Influence, think about delaying attaching Outposts until you have placed every Extractor you can in that region
attaching is -20 stability which does not hurt your capital at first because it has an extra 50 stability but attaching moar is a law of diminishing returns mathematically right? I mean attaching 1 territory changes the build time from 8-4 turns which is great but attaching another for not so much return and delaying a second city more for it?Districts are underwhelming in the early game... attaching territories is a much better use of Stability (20-25 FI and no production cost vs. maybe 5-6 extra yield from a district).
buying civics you do not need is losing the early game, you use influence to buy civics and you need influence to build outposts and attach. Of course civics that reduce influence costs or increase influence do seem to be the main no brainer but dedicating yourself to a civic you do not need not only kills influence but pushes your ‘personality’ is a way that may not suit your neighbours.At first I bought every Civic that came up but now that they're very expensive I'm wishing I had been more pick
It just seems influence is the real early game currency that matters little later so am really interested in decisions and why, I have no answer really, just knowledge and questions.