First of all I just want to say that this is the best mod ever created for any Civilization game. Great job!!! I have a couple of ideas for the next version. I apologize if these have been suggested. First of all, what ever happened to the prime timber resource??? I think this is a great resource for the game. Timber has been a vital resource for thousands of years. Maybe make it a necessity to build several buildings, like palisades. Just a thought. Also, how about adding cacao and coconut as resources.
Another suggestion is the capability of setting up camps outside of the cultural borders. For example, if there is iron or copper just outside your borders, instead of waiting for your borders to expand, send out a worker that you sacrifice to build a resource post. This was a great addition for CIV 3.
Finally, instead of your city not growing when you build a settler, why doesn't the city lose 1 or 2 population after you build one. Think this is way more realistic and was a part of the CIV series before CIV 4.
Another suggestion is the capability of setting up camps outside of the cultural borders. For example, if there is iron or copper just outside your borders, instead of waiting for your borders to expand, send out a worker that you sacrifice to build a resource post. This was a great addition for CIV 3.
Finally, instead of your city not growing when you build a settler, why doesn't the city lose 1 or 2 population after you build one. Think this is way more realistic and was a part of the CIV series before CIV 4.