Tech Osen
Emperor
- Joined
- Nov 13, 2016
- Messages
- 1,941
Don't want to discuss the RL situation but the in game mechanic is clearly represented as it being a very, very bad thing that should be avoided at all cost. Except that it's not. Because unlike RL where there is no planet B there is an infinite amount of fresh planets in game.
So there is no sense of urgency, and you can't lose a game because of it. In fact it's beneficial to push for it because the AI handles it quite poorly and stands to lose more than you.
At first I felt the changes that came with the summer (or was it spring?) patch looked promising but I haven't really noticed the mechanic being more of a concern. With it going slower it just means I don't have to beeline computers as much as before and can go for oil first without much trouble.
I'm not sure how to fix this lack of urgency. And I can imagine that some players don't want to be bothered by it anyway. As it is it feels to me like a pointless addition that only forces you to build floodgates and that's about it.
So there is no sense of urgency, and you can't lose a game because of it. In fact it's beneficial to push for it because the AI handles it quite poorly and stands to lose more than you.
At first I felt the changes that came with the summer (or was it spring?) patch looked promising but I haven't really noticed the mechanic being more of a concern. With it going slower it just means I don't have to beeline computers as much as before and can go for oil first without much trouble.
I'm not sure how to fix this lack of urgency. And I can imagine that some players don't want to be bothered by it anyway. As it is it feels to me like a pointless addition that only forces you to build floodgates and that's about it.