First of all, let me state that Civilization IV is one of the best games I've ever played. Some small bugs, but a perfect game in most aspects.
I have this small issue with Civilization IV, though. Actually, I've had it with all previous versions too. The thing is, in the early game I have TONS of fun. I have about five cities, control workers myself, specialize some cities into production powerhouses and specialize others in research. I fiddle with specialists to get that technology I desperately need one turn earlier. I make up technology research plans, calculating that in 9 turns my cultural influence spreads so I should have invented Iron Working at that time to build an iron mine right away. I wonder whether I should build a granary first and then a harbor, or the other way around. I think about the best spot to move my archer to prevent barbarians from pillaging my farms, etc. etc. You get the idea, I really like to micromanage my empire.
But after a while, say about 1800 A.D., I have tons of cities, all of them have built most important improvements. I've captured and built so many workers that I'm forced to put them on auto-improve. All cities are building tanks for massive warfare, and, well, I don't really feel it's MY civilization anymore. The fun of managing your entire empire has gone, the civilization has become too large.
I enjoy managing all small aspects of my empire, but that's not possible, or at least not as much fun if you have over twenty cities and over forty units. The game is still a lot of fun, but I enjoy the earlier years much more! Does anybody else feel the same? And does anyone have a solution for this? I'm curious. Until then, I'm starting another game, micromanaging my small civilization!
I have this small issue with Civilization IV, though. Actually, I've had it with all previous versions too. The thing is, in the early game I have TONS of fun. I have about five cities, control workers myself, specialize some cities into production powerhouses and specialize others in research. I fiddle with specialists to get that technology I desperately need one turn earlier. I make up technology research plans, calculating that in 9 turns my cultural influence spreads so I should have invented Iron Working at that time to build an iron mine right away. I wonder whether I should build a granary first and then a harbor, or the other way around. I think about the best spot to move my archer to prevent barbarians from pillaging my farms, etc. etc. You get the idea, I really like to micromanage my empire.

But after a while, say about 1800 A.D., I have tons of cities, all of them have built most important improvements. I've captured and built so many workers that I'm forced to put them on auto-improve. All cities are building tanks for massive warfare, and, well, I don't really feel it's MY civilization anymore. The fun of managing your entire empire has gone, the civilization has become too large.
I enjoy managing all small aspects of my empire, but that's not possible, or at least not as much fun if you have over twenty cities and over forty units. The game is still a lot of fun, but I enjoy the earlier years much more! Does anybody else feel the same? And does anyone have a solution for this? I'm curious. Until then, I'm starting another game, micromanaging my small civilization!
