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Something intresting...

Alwsomex0

Chieftain
Joined
Jul 24, 2019
Messages
8
Location
Ohio, USA
So.. I'll be honest this is almost certainly old news by now (actually I think it is, but I'm not sure)

and putt my cards down
I honestly pirated this game (It came out like 20 years ago, please don't kill me!)
and I did do some copy shenanigans from another pirated copy for some maps but I am pretty sure it's legit enough *Everything works fine including online* so I think it's legit enough

So this is contained within my game (Civ 2 Gold edition) is a file called: Game.txt and within that file is this:

"@SIMULTUT
@width=450
@title=Civ Tutorial: Simultaneous Moves
During a simultaneous move game, the main map only tracks
friendly units. To track enemy units, right click on the
world map to open more map windows. They can be set to
track enemy moves."

which is weird since you know that gold doesn't even have .ini files to do the simul trick,

Any thoughts?
 
I suspect that they planned to implement simultaneous moves, but either ran out of time or found it to be more difficult to do than they thought, given the way the game is structured for sequential movement. I think Fantastic Worlds has some multiplayer stuff in already in it, so this kind of situation wouldn't be unprecedented.
 
2 things real quick. (I'm actually using my 3ds for this message, that's how quick. Sorry for my spelling mistakes ad I was typing fast and the 3ds doesn't have the best spell-checker)

1. Truns out gold does have the required files for the .ini trick to work- opposed to my statement rejecting it sorry for the confusion I just didnt see it (it's on the C: drive and not in the civ2 folder with all the other files, that kind of confused me), Issue resolved

2. if you enable the option in game, the tutorial actually shows it when you boot the game up for the first time, further adding to the suspection that it was a late cut (and I'd hypothesis also perhaps a late addition seeing as it's tutorial seems a bit rushed and the code (in both the .ini, rules.txt and Game.txt) dosen't have many mentions (all of which have no mentions to such a mode other than the excerpt from my post)
furthermore why the one mention left in the files is there if they had already scrapped the feature? All of which I feel probably also gives fair explanation to it's removal it was probably added late development and either had a few bugs (cause there are a few) they couldn't remove in time or wanted to change the part where if people are playing once you finished you still have t wait for others to finish to move again or just didn't want to bother bothering with such a dauting and possibly buggy feature so late in development. So just decided to forget it (or it is possible they tried their best and just ran out of time and not wanting to sell a product with a half-baked feature decided to quickly patch it our instead), and scrap the whole thing entirely. But, in their rush to get the title out the doof forgot the bit in game and really just removed the relvant activation line in the game to save time but missed a few things (including the aforementioned tutorial in Game.txt) bt, I guess in the end as long as no one interviewed the original team fr this, we'll never know. Nice to speculate about though.
 
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