So I get Warlords, really like it, and decide it's time to make just a few minor changes, like I have to every Civ version I've owned - in other words all of them.
Good FREAKING LORD, I own a freaking tech company and it took me all day just to add an ugly lumber resource, which is working, oh, at about 85%... man, I added lumber in Civ3 in like 5 minutes. I can see the power behind the new modding engine, but for little things... forget it, man alive...
If anyone decides to do a really nice Timber resource, lemme know, I grabbed one from the Med mod and it looks like someone planted overripe bananas in the ground...
What we could really use is a more modular modifying system, something you can plug away at without having to worry about modify a dozen files... I mean to add a resource, you gotta add what, 20+ files? And I still can't get the little icon for timber to show when you mouse over the square... just black space... sigh.
One thing is for sure - the casual modder is done for...
Venger
Good FREAKING LORD, I own a freaking tech company and it took me all day just to add an ugly lumber resource, which is working, oh, at about 85%... man, I added lumber in Civ3 in like 5 minutes. I can see the power behind the new modding engine, but for little things... forget it, man alive...
If anyone decides to do a really nice Timber resource, lemme know, I grabbed one from the Med mod and it looks like someone planted overripe bananas in the ground...
What we could really use is a more modular modifying system, something you can plug away at without having to worry about modify a dozen files... I mean to add a resource, you gotta add what, 20+ files? And I still can't get the little icon for timber to show when you mouse over the square... just black space... sigh.
One thing is for sure - the casual modder is done for...
Venger