Sons of Monarchy III: Gilgamesh

Spoiler details about the map and your playing for all details except regarding the opening screenshot.

Granted it's somewhat buried in the OP, but it's pretty standard throughout these forums, especially on games like this meant to be played by anyone.

As for the opening:
Spoiler opening play up to 2720 BC :
(Playing on Monarch)Settling 1E, I ran through two openings (I already knew the general surrounding land from checking the save before uploading). One opening: Mining->BW->Fishing-> AH with worker-> 2 warriors -> work boat. Second: Fish->Min ->BW -> AH with worker -> WB for closer clam ->2 warriors. Last tech & last build in both cases finished in 2720 BC. So same tech situation, same number of improvements built by worker (2 gold mines, and farmed corn), same :science:, same :hammers:. Literally only difference was the second path (fishing first) was one turn ahead on growing to size 5 but was further behind on scouting the surrounding land. No micro was done, and maybe there is a different, better start, but the two paths I did were essentially identical at 2720 BC.


Regarding map difficulty:
Spoiler :
I worried that Sury would become a beast since he could expand to be quite large, but also figured that our excellent land and plethora of gold would make up for this. Maybe on Immortal or Deity that's not the case though.
 
@ Giant

Spoiler :
Even on Immortal you can still out tech AIs, even if quite isolated. This particular game I followed your second tech path choice, expanded to 4 cities w/out the Mids, and launched a Cat/Vult war vs Izzy in the 750 BC range, sued for peace/techs, then killed her off.

Immediately kept the war going and did the same thing to Sury, although I did run into some LBs during the last half of the war but upgraded Cats did a decent job. So my initial tech rate was quite a bit slower but is beginning to really take off with 15 cities at around 900AD.
 
I'm a Monarch player aiming to move up a level pretty soon, but I decided to still play this on Monarch. I played up until 1 AD so far, and I like my position:

Spoiler :
I moved my warrior to the SW gold to reveal an oasis and a river with floodplains. Decide to settle in place and grab the gold with a 2nd or third city, as we are creative. We can probably share the southwestern clam with another city on the riverside 2 SW 1 S square.

SIP reveals riverside corn as well, pretty nice start. I decide to start on a worker and research Mining. I move my warrior southwest a bit to reveal some more gold, and then a border pop reveals another gold. Quite a lot of floodplains to go along with that as well. Mining is researched at turn 7 from working the oasis, I decide to go bronzeworking next. After all, we have a unique axeman, so I'd like to know if I can make use of it. Also the BFC is filled with forest, and I don't want to waste worker turns after I complete the farm & mine. Further north I discover Marble and water. Considering all the gold we have, I hope I can REX and seal that part of the map off. Turn 10 I meet Isabelle up north, and she hasn't got a religion yet. Surprising =). Turn 11 Christianity comes in ( I play with choose religion), turn 12 Isabella adopts it. Less surprising. Turn 12 my worker also comes in, I go warrior next. I find the Spanish capitol to the northeast, and considering the surroundings of the marble and Isabella being so close, I probably can't go for that spot. Turn 20 Bronzeworking comes in, I go for Fishing next, to set up Uruk with a lot of food for whipping. I also finish my warrior and make another one. BW reveals copper to the southeast, which I can probably pick up pretty soon. Isabella is a bit far to rush though, so I decide against a rush. Turn 24 I've found even more gold, spices and stone, and I finish Fishing. This also connects the corn and gold to the capitol. Next up: Pottery.
Turn 29 I meet Suryavarman (no religion), Pottery comes in, and considering what I've discovered so far, I go Animal Husbandry next. There's a couple of sites I like with pasture-food, so better to get that in asap then. It also reveals Horse, which could influence city placement too. I switch into slavery at turn 30, and discover I can maybe block of land to the SW of the capitol, as well as block Isabella off from the southern part of the continent if I am really ambitious. I decide to REX as much as I can and pump a lot of settlers/workers from my capitol now, with escorts for the settlers.
I lose 2 warriors to lions before they could help the first settler that came in, so I have to waste some turns and settle Eridu on turn 44 on a plains hill to the east, with Corn, Pig and Stone. This is fairly ambitious, but with a 2nd Settler I can already seal Isabella off from a big part of land. To the south is Surya I presume, but he has to work his way through jungle first if he wants to take the good sites near the gold. Kish is up at turn 47 at a riverside gold/copper/spices location. I open borders with Isabella and Surya when Writing comes in around turn 50 and go Aesthetics next.
Up until 1 AD, I spam workers and settlers, claiming even more land than I'd originally planned for. But Sury seemed slow moving up north, and it's decent land, so I figured it couldn't hurt. I'm researching Currency to catch up in gold, and then it should be fairly easy to win lib. The teching on my continent is surprisingly slow, I still can't trade anybody for Alphabet. Not really planning to research it myself if I can help it.

I really like my position up until now, I have 10 cities settled peacefully, I have room for at least one more on the islands to the west which I haven't explored yet, and I will take a barbarian city to the south in the coming turns as well. The continent seems to be turning into a Christian lovefest with Isabella being rather small and possessing the holy city. Which makes her an interesting target =). I'm already ahead more than 150 points over the AIs, which can never hurt. My land is a little bit underdeveloped, but I'm working on that. I also just got Cristianity spread to me rather late, but that was my own fault cause I'd missed one fog tile so I didn't have trade routes with Isabella until very late.

Screenshot of my empire (deal with my poor paint skills ;) ) .
Spoiler :
somgilgameshempire.jpg


Capitol build queue: Worker - Warrior - Warrior - Workboat - Settler - Settler - Warrior - Granary and then a stream of Settlers, Workers, Workboats and Vultures

Tech path: Mining - Bronze Working - Fishing - Pottery - Animal Husbandry - Masonry - Writing - Aesthetics - Ironworking - Hunting - Mathematics - Sailing - Currency (still busy)
 
Moderator Action: Spoiler to above post added.
 
Question about a neighbor (and the larger map to an extent)...

Spoiler :
Am I the only one who Vulture rushed Isabella? In my game she got beaten to the two early religions by Pacal and Brennus, so she instead went straight for Judaism. It's not too hard a task to beat her to the Copper site to the east (my second city was on the nearby green hill to get a bunch of floodplains, double-gold and the Copper), and that's the only strategic resource she has nearby. I built about 6 Vultures, declared around turn 60, and wiped her out. Very easy early war, and Vultures eat Archers for breakfast.
 
I'm a Monarch player aiming to move up a level pretty soon, but I decided to still play this on Monarch. I played up until 1 AD so far, and I like my position:

Spoiler :

Snip.....

Tech path: Mining - Bronze Working - Fishing - Pottery - Animal Husbandry - Masonry - Writing - Aesthetics - Ironworking - Hunting - Mathematics - Sailing - Currency (still busy)

Spoiler :
Your tech path hurt you. After Pot, you would have been better off learning alphabet and trading for AH, Hunting, Sailing and possibly Iron work. Aesthetics is a great trade bait at Immortal and Deity but at Monarch level, AI won't have alpha that fast.
 
Spoiler :
Your tech path hurt you. After Pot, you would have been better off learning alphabet and trading for AH, Hunting, Sailing and possibly Iron work. Aesthetics is a great trade bait at Immortal and Deity but at Monarch level, AI won't have alpha that fast.

Not sure you needed a spoiler here, but I agree with this. After watching youtube walkthroughs and reading game logs at Immortal and Deity, I made this mistake several times at Monarch. Good advice IMO
 
Spoiler :
Your tech path hurt you. After Pot, you would have been better off learning alphabet and trading for AH, Hunting, Sailing and possibly Iron work. Aesthetics is a great trade bait at Immortal and Deity but at Monarch level, AI won't have alpha that fast.
Spoiler :
Interestingly, I had to self-tech alphabet in 400AD on immortal here eventually, since everyone refused to research it. It was absurd, I teched to CS with sidetrips for crap like MC and construction between it and still no one had alpha for some reason...
 
Spoiler :
Interestingly, I had to self-tech alphabet in 400AD on immortal here eventually, since everyone refused to research it. It was absurd, I teched to CS with sidetrips for crap like MC and construction between it and still no one had alpha for some reason...

That is unusual, but that is Civ afterall. That start is sweet to allow you the progress.
 
Spoiler :
My tech path was far from optimal indeed. It took ages for somebody to research Alphabet, just like in Silverbow's game. I have had some Monarch games where the AI got to Alphabet a lot earlier, around when I finish Aesthetics, but I now think teching it yourself is generally better at Monarch indeed.

I've got some more info saved on another computer, but I'm in a won position, just have to clear up 1 more AI. The plan was basically beeline to Liberalism, after that I took Nationalism, used a GE for the Taj Mahal, used the Golden Age to get Military Science, Replaceable Parts and Rifling a couple of turns after the GA, and proceed to roflstomp the continent with Cavalry to get to a won game.
 
I'm going to spoiler it even though it is general. Concerning Alphabet.

Spoiler :
Going for Aest to trade it for Alpha is a good choice in case we take a lot of detours through the tech tree or our commerce is very weak. I think around 2 gold+ early game we can safely assume that we will be first to Alpha if we go for it after the worker techs. Any thoughts on that?
 
This map is like WHAT THE F*** MAN!!! So many nice spot hard to decide what to do with all the land ^^
 
The boss has spoken, we all tremble in your presence Daniel :P
Btw Daniel i think i have a start for you that i cant handle at least if you want to try it maybe you can do a youtube lets play of it?
 
The boss has spoken, we all tremble in your presence Daniel :P
Btw Daniel i think i have a start for you that i cant handle at least if you want to try it maybe you can do a youtube lets play of it?

Oh, I'm not that important.

Well, why don't you just post the game and we'll see what we can do about it?

And btw, Chris is playing the map
http://www.youtube.com/watch?v=H6TJZKw0ixE
 
Monarch/Marathon up to 690AD

tl;dr
The game’s in the bag – I just need to pick a VC and pursue it. I’m torn between Space if I CBA with intercontinental Domination.. and Domination if I CBA teching/building Space! Ha.

More detail:
Spoiler :
I expanded per the dotmap in my last post:
Spoiler :
SOMGigglesdotmap1.jpg


SOMGigglesdotmap2.jpg


SOMGigglesdotmap3.jpg
Except moving the NE sheep/gold/oasis dot 1W as discussed. That was my second city and I then settled southwards toward the pig/corn/stone production site before taking the land to the SW of Uruk. That blocked Izzy to a thin strip of coast. I built Oracle->COL to found Confucianism as my continent missed out on all previous religions and I wanted a lovefest. Despite this, Sury sent a massive stack towards my land which made me sweat for a bit... but he marched right on by and badgered Hammy for a while. He took 1 city before making peace.

I teched to Aesthetics thinking I could trade for Alphabet, but no-one had it! So I teched Maths. And Currency. And Polytheism/Literature. Finally I just teched Alphabet myself and used that to secure backfill (Archery/Sailing/Monotheism) & IW. That’s how the game’s been the whole way – funnily enough with all that gold I’ve just left the AIs in the dust tech-wise.

As to the whole do I/don’t I thing about warring with Izzy, well I left it way too late for a rush but then she made the decision for me by declaring and marching a stack towards Kish, the holy city (straight East of Uruk). Instead of pillaging all my towns and goading me to attacking her and thus ruining my stack, she dithered back and forth for a few turns, then suicided all bar one of her units on my defenders – who promptly marched into her land and took her 3 best cities. I accepted peace at that and left her in the desert squashed between myself, Sury and Hammy.

Where have I gone wrong? Well I was building ShwedPaya for failgold but forgot all about it, now I have the wonder instead. Oops. I at least got 600g from one of my other cities that put some hammers into it. I’ve also been poor with GPs – I was very late getting most of my libraries online to run scientists, but I’ve since been able to bulb Philosophy and 1 bulb into Education. I was running a priest in Uruk for a while (to go with the Oracle prophet points) so I could shrine the holy city.

Here’s some shots of the land, diplo, techs, etc.

Empire
Spoiler :
SOMGiggles690empire1.jpg


SOMGiggles690empire2.jpg


SOMGiggles690empire3.jpg

Relations - glance & AI techs
Spoiler :
SOMGiggles690glance.jpg


SOMGiggles690techs.jpg

Graphs & Demographics
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SOMGiggles690graph.jpg


SOMGiggles690demographics.jpg

And finally my tech situation; I have everything to the left.
Spoiler :
SOMGiggles690mytechs.jpg

I’m not sure which victory I’ll go for.. might go for space being I’ve got and can probably maintain such a tech lead. If that’s the case I’d like a stronger grip on my continent, so I’m tempted to cap Izzy, then Hammy, then take all of Sury’s good land, cap him – and tech from there.
 
Emperor/conquest
What a map...
Spoiler :
Played this on emperor and it was the easiest emperor map I have played. Would even make this on immortal which I normally have trouble with. Heck I took out everything with cavs when sury, Isa and Ham had longbows and knights. After that it was just a long wait until everyone capitulated. Which did take awhile. But when opponents have rifles and grenadiers and I have tanks, bombers and ginship the outcome is quite clear.
Managed to oracle phil which I normally don't dare.
 
Seem to be one of these maps, people refuse to play because "It's too easy!!!!" (sup Mylene ;)), but I love it! :D

Spoiler :

Have found Isabella early and snugged worker. Then captured 3 more workers with woody II vulture, witch got killed later on :(.

Oracle Feudalism 1760BC

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Hope to vulture rush Izzy and make her my earliest vassal.
 
Spoiler :
From the position I made my previous post at, it was a pretty easy win. I could just out-tech everybody on the continent, and as it turned out, the other continent was in even worse shape. I basically beelined the techs for Rifling and Military Tradition, getting Nationalism with Liberalism. Then I spammed a whole lot of Cavalry and kicked Isabella from the continent. Surya peace-vassaled to me, and Hammurabi capitulated as well after I took a bunch of cities. Then I decided to mess around and go for some Modern age stuff, while I could've probably ended the game right there if I prepared a naval invasion right away. In the end I attacked with a Cavalry/Tank/Bomber army, supported by some Infantry, and capitulated Tokugawa, picking up his vassal Sitting Bull along the way. Then I attacked Pacal, capped him, and got his ex-vassal Brennus on the same turn, winning a Conquest victory in 1836 AD.

Overall, I think this was the easiest map I've played in ages, and certainly my easiest Monarch win ever.
 
875BC. Yeah!

Question: did anyone try axe(vultures)/longbows war on deity?

Spoiler :


1760BC Vassalage civic made the trick, 2 promos vultures out of the gate! Lost only 3.

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:eek:


This is my personal record for earliest vassal on Deity!
Needed bring her to 1 last city for that :mad:, kind of week vassal and no decent land for her to expand.

Madrid got lighthouse, 7 forests and GLH is not built yet... :mischief:

Meanwhile, Sury got 12 cities.
I got 11 veterans vultures, that have no use now. Should I attack Sury with longbows/vultures combo or tech till renaissance?
 

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