Sons of Monarchy III: Gilgamesh

Spoiler :
Izzy built oracle at 2040 BC in my game :crazyeye:

Spoiler :
With double marble in BFC Izzy would sure get Oracle before 2000BC if I didn't shock her hard.
All religions has been founded somewhere else and in my experience Izzy will run religious path till she gets religion - means she will get masonry and priesthood very very early.

What about my question regarding vultures/longbows war vs Sury?
 
Spoiler :

What about my question regarding vultures/longbows war vs Sury?

Spoiler :


You're not going to get Sury without catapults. He has 12 cities and it's 800 BC, which means he will get fuedalism soon.

With catapults I'm pretty sure you can get him. Also you want to make sure and grab some ivory to your west, so you can get elephants.
 
1901AD space victory - not great at all, but never mind. It was easy and I was way ahead of the AIs..
Spoiler :
After my last post I had a small war with Izzy to push her borders back and cap her, then marched on Hammy and capped him, but gave back all his cities. Then turned on Sury and killed him off to take all his land. Settle in for the tech win.

The game trolled me hard! When I was crying out for some extra happy (most of the other continent were annoyed and it was before SB traded me gems / I plopped a city in the ice to nab some silver) I popped 3 extra copper nodes and another iron. Why you no give me gems and silver, game? Around launch date I was finally blessed with some silver and coal appearing. Guess I can't complain at 6 extra resources appearing over the course of the game though..

Around the time of Biology/State Property of course my cities started growing very quickly and happiness was an issue. I learned here that I should have been spending time spreading religion over the continent (Confucianism was everywhere; I also had Islam/Taoism but only in a couple of cities each) for the extra happy under Free Religion, so had to pop back into OR for a while for the missionary spam. This was of course sorted later on by landing Eiffel Tower and Hit Singles/Movies/Musicals with no contest.

This game taught me about Privateers. I'd never bothered with them before but I got a real kick out of using them this game. A few were lucky and sat plundering for centuries - making money, killing work boats/caravels; even with the ones that didn't last as long I didn't care particularly for figuring out the return on investment.. they gave me such jollies from seeing the AIs stymied for so long.

Not a lot else to add really. You know what a space win is like when you're thrashing the opposition. End turn. End turn. End turn. End turn...
Thanks for the map. It may have been particularly easy for a Monarch map but this is giving my confidence a good boost. Perhaps another couple of wins and I can try Emperor.
 
I have some nice game here. Too bad public interest seem to be vanished.
 
I'm playing this right now, Immortal difficulty. It's 640 AD and I'm doing ok. This is my first game with Gilgamesh. I attacked Izzy with vultures and catapults, and the vultures are now being replaced by elephants. Madrid and Barcelona are taken, but Izzy REX'd pretty well into the tundra and flood plains. Suryavarman is 5 turns from Feudalism and only at cautious, so I need to do something there before Izzy peace vassals.

Alphabet went ridiculously late in my game too, but I kinda expected that with these neighbors and the absence of religions.

Also, a screw up on my part paid off. I picked CoLs over Aesthetics, since I wanted access to my Ziggurats. Whoops. Luckily though I managed to found Confucianism, which has now spread throughout the continent. Diplo consequently has become a lot easier and Izzy was good enough to found the AP for me as I was taking her cities :D
 
^^Dude, Ziggurats are accessible with Priesthood, you don't need CoL for them.
Sury is going to be tough. Good luck. :)

Fricking interesting glitch I just have faced in my game!

All improvements done and workers automated. Now watch this:

Automated workers stand over my quarry:
Spoiler :

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Same turn by the end:

Spoiler :
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They
fricking
built workshop
over my Quarry!!!:lol::lol::lol::lol::lol:


Took stone from me and converted 1:food:4:hammers: tile into just 4:hammers:.

And yes "automated workers leave old improvements" is checked.

This just made my day.
 
Spoiler :
Immortal/Normal, Space Victory in 1916:



My capital:




This was a fun map. I expanded peacefully until Construction, and then went for Izzy. I wasn't able to take her out completely, but took all of her good city sites before she was able to vassal. By this time Suryavarman was huge, so I had to go for him in a draft-rifle war. The stream of free soldiers killed him: I had a really powerful Globe Theater site, and he prioritized Radio over Rifling :crazyeye: After that, Hammy was a cinch, leaving me to consolidate and launch into space.

I got lucky in a few regards: a misguided beeline to CoLs gave me Confucianism, which stopped Sury declaring on me early on; Pacal didn't get the Sistine Chapel, torpedoing his culture attempt; and Tokugawa was disruptive enough to stop anyone on the other continent storming to victory.

Thanks to Giant Wolfman for hosting :goodjob:
 
God, I hate late game phase. Why oh why is it so tedious?

I call this a win.

Spoiler :
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Spoiler :
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26 cities, 3 vassals, clear tech superiority in 13xx AD. I could finish it, if there was any fast way to do that.

Spoiler :
Whip/Rushbuy Galleons and invade Toku? He does not have rifles yet.


And here comes question, that I probably should start a new thread for:

When do you stop whip? What is break-point in food/production ratio where whip loses it's effectiveness? What civic you'd prefer to stick with to the end of game?

Cast System Workshops are sweet, but do they beat slavery?

What's better for this city for instance? Build on fully developed workshops or whip on Biology enhanced farms?

Spoiler :
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I know, late game saves are much harder to judge, any input will be appreciated. :)
 

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