Taefin
King
- Joined
- Nov 28, 2020
- Messages
- 825
Seems a good concept to me, yes.
Many games in other genres have an escalating difficulty that culminates towards "the final boss". Maybe there needs to be a final trial at the end. Like everyone ganging up against you.
I currently have a game where I feel I have won, but I'm only 8/10 ambitions + leading score (40 to 28 I think), and the turns start to be very long on my machine, I'm not sure how to even rush anything, wondering about giving up this one. Probably I'll choose the Peace with all ambitions and I'll give away everything to hostile AI to have them sign it! ^^
Oh just reminded me, it’d be nice if the peace ambition was not offered in Play to Win games.
How’s that 28 pt AI looking? I don’t think I’ve ever pulled off anything but DV in that situation unless I have 4-6 legendary-aspiring cities.
There might be a bit more of an endgame-boss feel if the AI player more aggressively with their army when the P2W condition triggered. I’ve run int games where if I didn’t get ambition victory I’d have to fight through 40+ advanced units, which would be a bit easier and more dynamic if the AI would kindly send some armies to my cities for a change
