The search is disabled, so I couldn't see if this had been posted already.
For the most part, I *love* this game. It is without peer.
UNTIL the late-game, that is. I'm currently playing a game in the mid 1960s and it takes nigh on 15 minutes to play just one turn with NEAR-CONSTANT hard drive swapfile activity.
Sooo....
that being said, is it my system that is the issue?
Athlon 64 3000+ socket 939 1800MHz
ATI AiW 9600
512 MB dual-channel DDR
Let me know if this system sucks out loud or whether it's just a case of massive code bloat.
For the most part, I *love* this game. It is without peer.
UNTIL the late-game, that is. I'm currently playing a game in the mid 1960s and it takes nigh on 15 minutes to play just one turn with NEAR-CONSTANT hard drive swapfile activity.
Sooo....
that being said, is it my system that is the issue?
Athlon 64 3000+ socket 939 1800MHz
ATI AiW 9600
512 MB dual-channel DDR
Let me know if this system sucks out loud or whether it's just a case of massive code bloat.