Space Cadets01 (Prince/1.09)

The Great One said:
though I probably should restrict myself to inance commentary as I have yet to win a game at any level.
in due time... in due time ;)
 
I have a long set tonight in LoTR17 so I don't expect to get to it tonight. If TR can pick it up, that's fine with me. Otherwise, I'll play and post tomorrow night :)
 
I'll gladly play.
 
Revised, revised roster:

Zavior - his debut performance with the grump and idiots - welcome aboard
g-man - swapped with Zavior
TR - waiting for the lion
 
I'll start playing now.
 
Oh well. I tried to get that autologger thing to work for like 2 hours, reinstalled game but still it wouldn't run. Harf.

Spoiler Turnlog :
1760 BC, Turn 57:
Immortal comes in.Start building another one.

1720 BC, Turn 58:
Persepolis founded next to goldhill. Barbarian warrios approaches.
Capital is already on max happiness. Turn on avoid growth + emphasize production.
Worker ready, and sent to horses.
Sailing in, set research towards Writing.

Turn 59:
Worker actions.

1640 BC, Turn 60:
Worker actions.
Serenity Valley grows to size 3, starts a galley. It would be useless to build lighthouse since its already on max happiness, and we dont have any luxyrys around..

1600 BC, Turn 61:
Nothing.

1560 BC, Turn 62:
Immortal kills barbarian warrior.

1520 BC, Turn 63:
Now I realise gold is luxury, stupid me. Worker sent to mine it.

1480 BC, Turn 64:
Nothing

1440 BC, Turn 65:
Writing in 1 turn.

1400 BC, Turn 66:
Writing in, capital starts library. Research set to Mathamatics.

1360 BC, Turn 67:
Another worker starts mining the goldhill.
Barbarian warrior spotted.

1320 BC, Turn 68:
Galley built and sent to explore. Hopefully we can get some contacts.

1280 BC, Turn 69:
Gold will be online in 1-2 turns, this means Jupiter 5 and serenity valley can grow again.

1240 BC, Turn 70:
Jupiter 5 & Serenity valley will grow next turn.

civ4screenshot00004jc.jpg
 
Oh well. I tried to get that autologger thing to work for like 2 hours, reinstalled game but still it wouldn't run. Harf.
Don't worry sometimes it takes a few attempts. It tooks me at least 3 and Bede had his running after two. If you have MSN then I might be able to help you. my IM id is casey DOT venters AT hotmail DOT com. I try to be on most nights but I have a two year old and sometimes my wants are trumped by her ;).


Nice to see the turn thing in the upper right corner is working for you :D

EDIT:: cottages, cottages, cottages
 
curious why we chose math. CoL gives us a religon that could help us deal with the unhappiness problem, or did Confucianism already get founded elsewhere?
 
we can switch and come back to math. you're up next graham so I'm with you that if we can be Confucious then let's do so.
 
@grahamiam
We would have to research 3 other techs which would give us no benefit before we could start researching CoL.
 
oh, was looking at the pdf of the tech tree and I thought the required tech was writing, all other techs optional. but I was probably reading it wrong.
 
I think it only shows writing as prereq, but if you load the save and click on it you can see it requires 3 other techs.
 
yeah, I'm still trying to figure basic stuff like this out :)
edit: the three techs cost 210g, while math costs 250g, so we could still get to CoL quicker if we want that but it's probably unlikely that we'll beat an AI to it

well, math leads to currency and calender. we have any calender luxes around? or is currency better for markets?
 
I was thinking about markets and one extra traderoute that currency gives, and I agree that it is very unlikely that we could beat AI's to CoL.
 
Zavior said:
Oh well. I tried to get that autologger thing to work for like 2 hours, reinstalled game but still it wouldn't run. Harf.
No!!! Not another person who has reinstalled trying to get my mod to work! :wallbash: I'm beginning to think I've caused more re-installs than the 1.09 patch.
Sorry this gave your trouble Zavior, but as TR said, you are not the first. Come on over to the autolog thread and we'll try to puzzle out what went wrong (if you think it's worth the effort -- I won't be offended if you are ready to give up on it.)
 
I've read that thread like 3 times already, but I will give it a go later today.
 
Admiral, welcome back. You'll take the slot in the roster after g-man.

The roster

g-man - up
AdmK - on deck
Tubby Rower - got us started
Maksim - the man with plan is up but first kill the lion!
Bede - got the lion and tried to stick to the plan
Zavior - made a fine entrance (faint strains of "Hail to the Chief" in the background)
 
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