Space Race Mod: World 2016

Darth Revan

Chieftain
Joined
Feb 28, 2012
Messages
87
Location
Italy
Hello everybody,

I am happy to upload my new Barbarian King's modmod I called "Space Race: World 2016".
The scenario included in the mod is similar to what I uploaded two weeks ago called Tensions Arising, but with a twist very important this time: in the scenario now is enabled the Space Victory. I took as inspiration the historical facts that happened during the Cold War, when the US and USSR faced each other in the space race (space race was important as much as the nuclear weapons race during the Cold War). So with this scenario I again proposed the idea of ​​the space race in which the current superpower face off for the victory.
In the scenario now all others modality of victory have been disabled, with the exception of diplomatic victory, which I have decided to leave to give a slight chance of victory for all those who wish to play with smaller civilizations.
Another very important aspect of the scenario is that the various nations of the world are locked in a permanent peace, so now it is not possible to use the strategy of elimination of civilization that were to be the lead in building the spacecraft.
However, I have changed the unit "Special Forces", which now have hidden nationality hidde and can attack without declaring war, making them an excellent weapon to destroy the improvements of your rivals and thus slow down the construction of their spacecraft. Furthermore, these units can be produced in unlimited quantities.
Another important way to slow down the production of the spacecraft of your rivals is also to use the spies for missions of sabotage. In fact I left unchanged the values ​​of espionage of the scenario "Tensions Arising".
By this way, you'll then two means to slow the space race your rivals. But be careful! Even your opponents will do the same, so the advice I can give you is to equip yourself as soon as possible of spies and special forces.
I left the civilizations of the terrorists, although it is impossible to win taking them now they play a marginal role in the scenario, but they can still bother you destroying your improvements and with the various terrorist attacks in your cities. So although their destruction is no more important for the victory, it is on your headache to decide whether or not to crush them. They are a sort of “better organized barbarians” as well.
In the mod I added a new space soundtrack to give you an unique experience of gaming and to get you involved in the space race!

Have fun!!!
 
Mod testing gameplay:
Difficulty ranking

1) The Big Four (USA, Russian Federation, EU, China) easiest to obtain the space race victory, Russian Federation is a little more advantaged than the others just because it is a bigger country, has more resources and more cities to produce all spaceship components in one tranche (without using the same city to create two components) but this advantage is not so big, we are talking about 30 turns differences (It took 150 turns after the launch with Russian Federation and 171 turns with USA, while 184 with EU and 188 with China).
2) India, Canada, Australia: more challenging than the big four, but not impossible (espionage sabotage and special forces attacks are very important in this case to slow down as much as possible the big four.
3) Other Nations civilization, very difficult the space race, much easier the diplomatic victory (the easiest to obtain the diplomatic victory for is imediate elegibility and its global reputation which is one of the best)
:D:D:D:D:D:D:D
 
Wow man the soundtrack is amazing!! Where did you find it?
Really interesting mod congrats! The idea of space race added in BK's mod was missing me and I think it is really nice. Could you add a scenario in which is possible to declare war to other civilizations? Just add it in the scenarios downlads links, it is not necessary that you add the mod again.
 
The soundtrack comes from Endless Space, with the exception of the first one, which substitute NextWar, which comes from a mod of another game ("The Nameless Mod", mod of Deus Ex game). I downloaded them via you tube downloader. I am glad you liked them :)
Ok I will add the scenario, but you can do the change by yourself if you wish. It is quite easy, just open the scenario file with notepad and remove the PERMANENT PEACE option line at the beginning of the file, then save it again.
 
Well yes I like a lot the soundtrack, I have used it even to play the mod Planetfall, strange but true it would have been perfect for that mod too :p
 
Back
Top Bottom