To assign the Byzantines the Dromon (as their identifying unit), while denying the Vikings the Longboat, is ludicrous. The Romans get the Legionary, the Greeks get the Hoplite (see below) and the Vikings get the Berserker??? As any schoolchild in America could tell you, Viking means Longboat.
Please update this incredible game. As a descendant of Vikings, it annoys me every time I play this thing. Heres my advice:
1. Change the representative unit of the Vikings to the Longboat.
2. The Longboat should be available to the Vikings at about the equivalent of 800 AD, prior to Feudalism (which many historians argue the Vikings helped bring about).
3. The Longboat should be able to carry four (4) units at its inception, whether they are Settlers, Workers, Swordsmen, etc. In other words, if youre on a map with Vikings, youd better think seriously about building walls, fortresses and defensive units early in the game especially along your coastlines!
4. And heres the real kicker Allow the Longboats to travel up rivers! (or at least the larger rivers, say, the ones with deltas).
I believe these changes would heighten the historical accuracy of an already incredible game, and lead to a lot more fun for us Nordic aficionados. Just for fun, you could also allow the player using the Vikings to choose their own sail and/or figurehead designs (like players can do in Pirates) At least the sails could be solid purple, rather than the same design used on all galleys in the game. I also had another idea; that anytime a Viking Longboat gets launched, the opening phrase of Wagners motif, Ride of the Valkyrie plays, but Ill save that for another post.
Another suggestion: Wheres the Spartans? Talk about your truly, militaristic societies. How can I play the Peloponnesian War without Spartans? Im not nitpicking, just trying to improve an already amazing game. Again, keeping with historical accuracy, the Spartans should have the Hoplite. The Greeks should be represented by the Trireme (and they should be allowed to build a lot of them fast), though they should also have the Hoplite.
Heres another possibility: How about allowing a game play function that separates the ancient, from the modern, world? In other words, a player could choose to play a huge game that doesnt extend beyond, say, 500 AD. , or they could choose to start at 500 AD. on up, or they could play the entire range. Of course, the Alpha Centauri option would disappear for the Ancient game, and the technologies would come slower, but the domination, cultural victory, etc. options would remain intact.
Im looking forward to Civ IV. Hopefully, some of these changes are part of it.
I envision that someday, the home computer will be able to run a program like Massif (the program used to create the Pellennor Fields battles in Lord of the Rings) and the entire CIV game (whatever number edition it is by then) will be played in real time, streaming video, and players will sit in front of their 48 plasma screens shouting commands as the battle rages.
Please update this incredible game. As a descendant of Vikings, it annoys me every time I play this thing. Heres my advice:
1. Change the representative unit of the Vikings to the Longboat.
2. The Longboat should be available to the Vikings at about the equivalent of 800 AD, prior to Feudalism (which many historians argue the Vikings helped bring about).
3. The Longboat should be able to carry four (4) units at its inception, whether they are Settlers, Workers, Swordsmen, etc. In other words, if youre on a map with Vikings, youd better think seriously about building walls, fortresses and defensive units early in the game especially along your coastlines!
4. And heres the real kicker Allow the Longboats to travel up rivers! (or at least the larger rivers, say, the ones with deltas).
I believe these changes would heighten the historical accuracy of an already incredible game, and lead to a lot more fun for us Nordic aficionados. Just for fun, you could also allow the player using the Vikings to choose their own sail and/or figurehead designs (like players can do in Pirates) At least the sails could be solid purple, rather than the same design used on all galleys in the game. I also had another idea; that anytime a Viking Longboat gets launched, the opening phrase of Wagners motif, Ride of the Valkyrie plays, but Ill save that for another post.
Another suggestion: Wheres the Spartans? Talk about your truly, militaristic societies. How can I play the Peloponnesian War without Spartans? Im not nitpicking, just trying to improve an already amazing game. Again, keeping with historical accuracy, the Spartans should have the Hoplite. The Greeks should be represented by the Trireme (and they should be allowed to build a lot of them fast), though they should also have the Hoplite.
Heres another possibility: How about allowing a game play function that separates the ancient, from the modern, world? In other words, a player could choose to play a huge game that doesnt extend beyond, say, 500 AD. , or they could choose to start at 500 AD. on up, or they could play the entire range. Of course, the Alpha Centauri option would disappear for the Ancient game, and the technologies would come slower, but the domination, cultural victory, etc. options would remain intact.
Im looking forward to Civ IV. Hopefully, some of these changes are part of it.
I envision that someday, the home computer will be able to run a program like Massif (the program used to create the Pellennor Fields battles in Lord of the Rings) and the entire CIV game (whatever number edition it is by then) will be played in real time, streaming video, and players will sit in front of their 48 plasma screens shouting commands as the battle rages.