I changed the roman spawn year and I delayed it after 600AD
now for the 3000BC it works all fine but when I start the 600AD scenario I lose the first turn...what should I do to make it work?
I changed the roman spawn year and I delayed it after 600AD
now for the 3000BC it works all fine but when I start the 600AD scenario I lose the first turn...what should I do to make it work?
The Python code has special exceptions for the 600AD start regarding everything from starting gold and stability, to what UHVs already have failed by that date. My best guess is to look in RiseAndFall.py (look for comments on "late start condition").
edit: I think I found it: look for tIsActiveOnLateStart at the very end of Consts.py - you need to enable Rome by changing the 8th 0 (zero) to 1.
I've already tried but it doesn't work...I've changed the starting gold, the techs and anything that could be changed in the RiseAndFall.py but nothing...
(a small question: which is the difference between # and ##? Is ## a comment like #?)
I just noticed that when I play the 3000BC scenario i get the "new civ popups" even during the autoplay...but the first that I get is the one for Ethiopia...could it mean that the game "thinks" that I already spawned? I'm searching in all the py files but as far as now i found nothing ):
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