scythe3000
Chieftain
- Joined
- Dec 17, 2007
- Messages
- 3
Hi there.
I've been modding Civ 4 for a few weeks now and i've hit this problem with catching a few events.
The first major event is that I can't for the life of me figure out when I am in the Main menu and when I am in an actual match. More specifically I cannot find the point at which we go from Match to title/main menu. The code for my mode at the moment is triggered when map plots start appearing which seemed a reasonable work around until I could actually find the point at which a Match 'actually' starts as well.
So basically i'm after the definate point at which the user enters the main title menu screen (upon mod startup and when leaving a match) and the point at which a match has started (presumably when old leonard starts blabbing).
The next event i'm after is the point at which war AND peace is declared between the active human player and any other team as I want to trigger something different for piece and war.
I have had a look around the forum and could only really find this OnChangeWar
This seems to be asking the same questions but and give some ideas for a solution but to be perfectly honest i'm unsure of how to actually implement such solutions syntaxically (if there is such a word).
Any help with these problems would be much obliged.
I've been modding Civ 4 for a few weeks now and i've hit this problem with catching a few events.
The first major event is that I can't for the life of me figure out when I am in the Main menu and when I am in an actual match. More specifically I cannot find the point at which we go from Match to title/main menu. The code for my mode at the moment is triggered when map plots start appearing which seemed a reasonable work around until I could actually find the point at which a Match 'actually' starts as well.
So basically i'm after the definate point at which the user enters the main title menu screen (upon mod startup and when leaving a match) and the point at which a match has started (presumably when old leonard starts blabbing).
The next event i'm after is the point at which war AND peace is declared between the active human player and any other team as I want to trigger something different for piece and war.
I have had a look around the forum and could only really find this OnChangeWar
This seems to be asking the same questions but and give some ideas for a solution but to be perfectly honest i'm unsure of how to actually implement such solutions syntaxically (if there is such a word).
Any help with these problems would be much obliged.