In my recent game i managed to capture a spider early in the game and developed a guerilla tactic with it. During an early war with the duviello i trained it by have it attacking wounded units, resulting in an increasing number of spiders as each win spawns a new spider. With 2 large spiders, one level 9 and the other lvl 4 i moved close to the next bordertown of the doviello, and placed them on a hilltop. It was heavily guarded as seen on the screenshoot. One turn later the doviello moved in 12 of their units and attacked my spiders. They spiders slaughtered the whole stack in one round and spawned an equal number of spiders, they didnt loose a single fight


Okay a lvl 9 spider is certainly more than a match for a hunter or two, but this is kinda ridicoulos isnt it ? Probably the spawnrate should be reduced to like 33% of the win, because gaining so many although weak units in one round seems a little weird to me.



Okay a lvl 9 spider is certainly more than a match for a hunter or two, but this is kinda ridicoulos isnt it ? Probably the spawnrate should be reduced to like 33% of the win, because gaining so many although weak units in one round seems a little weird to me.