*Spoiler 3* Gotm19-Ottomans - End Game Submitted

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Other than those pages I screwed up, the format cracker has come up with works very well, allowing for easy updating of every single file on the site by just changing a couple of lines in one file. Frames would also work, but I think we are trying to keep roughly the same feel as the main civfanatics site.
 
Middle Ages Timeline
http://forums.civfanatics.com/showthread.php?postid=1012730#post1012730

850 AD - Discover Magnetism, Industrial Age starts.
Get Medicine for Free, Start work on Steam Power.

870 AD - Declare war on India
Ally with Rome and Spain against them.
China will join with India, but will not be much problem.

890 AD - Capture Calcutta from India

900 AD - *** I build Smith's Trading in Sogut

910 AD - Capture Lahore and Jaipur. (Jaipur had Iron and Saltpeter)

950 AD - Great leader attacking Delhi. Use it for Army.
Capture Delhi
Somewhere in here I switch to Communism (can't remember when)
I got a 7 turn revolution, greatly slowing my conquest of India.

980 AD - Leader attacking Bengal - Use it for military academy in Sogut

990 AD - *** Heroic Epic in Iznik (I kept using Palace pre-build)

1020 AD - Capture Kolhapur - This is the last Indian city in their original area. They still have many citys in Egypt.
I sign ROP with Spain to go after them.
I have built up an invasion force to attack Rome.
Declare war on Rome. Land next to CaesarAugusta. (north tip)
Get Spain in on alliance against rome (mistake, shouldn't have done this, or I should have broken it.

1030 AD - Capture CaesarAugusta - Fortify with 4 Musketmen.
Rome will counter attack with infinite numbers of Pikemen and mideviel infantry (and eventually a few riflemen)

1040 AD - Salamanca culture flips to Spain - I had taken it from India.

1060 AD - Leader attacking the Roman Hordes - Get him to mainland before we are overrun.

1090 AD - Kolhapur culture flips to India I retake it next turn.

1100 AD - *** I build Universal Sufferage in Iznik (Yet another palace pre)

1110 AD - Rome Retakes CaesarAugusta. I don't try anymore. In total I lost
14 Siphi, 9 Musketmen, 3 Galleys and 2 Ironclad to the hordes.
I will wait till the Spain alliance is out. I should have taken peace with Rome sooner and broken the alliance as Opinion doesn't matter to me at this point.

1150 AD - Lahore culture flips to India - I retake it in 1170 AD.

1210 AD - Capture Hieraconpolis from India (India is now dead)
At this point I think I can get Domination with Spain's land andEgypt's old land. I start manufacturing Settlers in Indian citiesusing Communist pop rush.
I also will use pop rush of libraries to get cultural expansion.

1285 AD - *** Build Shakespeare's Theater in Sogut

1320 AD - I notice that Rome has taken Spain's Egyptian Cities. I figure that I had better claim the rest of Spain before Rome does.
War on Spain.

1335 AD - Take Barcelon and Toledo

1340 AD - Capture Madrid

1350 AD - Capture Salamanca

1355 AD - Capture Seville - Spain is toast. Looks like I'll still be short on domination, Guess a war with China is imminent.

1395 AD - Have replenished my supply of Siphi and have Infantry along theborder with China.
Declare war on China.
Capture Abydos and Valencia (In old Egypt)

1400 AD - *** Build Theory of Evolution in Sogut

1405 AD - Leader attacking Memphis (China) - Send to mainland to build Hoover.
China takes undefended Toledo.

1410 AD - Re-take Toledo.

1415 AD - *** Build Hoover Dam in Iznik
Capture Tatung

1420 AD - Capture Shanghai

1425 AD - *** Build Battlefield Medicine in Carthage
Leader attacking China - Never get to use him
Capture Nanking

1430 AD - *** Build Magellan's Voyage in Antalya

1435 AD - Capture Byblos - Domination Limit reached

1440 AD - Domination Victory is offical.

Civ Raw score is 6292. Jason is 8305
 
Originally posted by Aeson

In a 'balanced' scoring system, with speed and score both counting equal, diminishing returns are necessarily going to affect the scores of extreme games. If you give up ~45% of base score to gain ~10% turn advantage it's just not going to score as well as someone who doesn't make that extreme a tradeoff.
I have given up base score AND turn advantage.:(

Diplomatic victory in a very slow 1415AD. In game 5642; Jason 7946.

I only conquered my continent and that was done fairly late. While I never felt in danger (well maybe right after I met Rome), I should have done much better. The sipahi would have overrun most of the civs in my game and given a big boost to my score had I not sat on my tiny little empire waiting for the UN to be built.
 
Wow ! I've finally received all the stuff required to play GOTM (at least this one), thanks to the great job made by LeSphinx, thank you so much ! :)
I played the entire game in 48 hours like a very mad guy, to be sure to complete it before the deadline.

So for my 1st GOTM I won't beat the best players here. But I'm quite pleased with my game.
First, I must say that I reloaded the game after playing until around 3000bc, because I made 2 mistakes (a science trade that I SHOULD have made with the Celts, and a MM thing, I think) and I felt I was sleepy. So I reloaded from 4000bc and tried to not fall asleep ; BTW : I did exactly the same things as before except those 2 things of course. Cracker, my game counts, please !? ;)

And I must say I'm really happy with my first turns. I settled one tile SW, and that was a smart move because, after discovering this made me win a wheat plain for my capital, I was ready to set it as a settler factory. I went for Pottery straight away, built a granary in the capital and after a while was ready to crank out settlers every 4 turns.

I first built 3 cities in the south to lock the land in the north for myself. But I had hard times with the barbarians, the RnG was not good. Then a Carthaginian warrior roaming in the north decided to sneak destroy an undefended city (because of the babarians, it had no warrior in it). They took another city. Then, I had wars with both the Celts and the Carthaginians. I quickly took advantage of my iron source, started to build many swordsmen (that slowed the settling process in the north), and went straight towards Entremont, which had just built the Great Library. I then left the Celts with 2 cities. The funny thing is that they've never had iron hooked up, so I've never met Gallic swordsmen !

I made a lot of gold with the Great Library, with the science set at 0% for a long "Middle-Age". I waited for techs to come up. Finally the other continent was discovered, and, by the time Education was discovered, I had quite many libraries built. I restarted the war against the Carthaginians, and I crushed them with my sipahis. I must say I've been lucky because I got 4 great leaders, I think, and I all used them to rush projects. I did not build an army because I was lazy to carry on the war against the Romans and the others civs, I just wanted to have my own continent. So no army was really needed.

Then I sat building infrastructures everywhere, taking the tech lead by far, building a great treasury. I aimed for the space victory, and the Romans declared war a few times. I tried to be as close as 4 turns per tech in the end. Tanks crushed Celtic archers and spearmen someday ; THEY declared war ! So the Celts were eliminated.

Eventually I launched the spaceship in 1530ad, getting 5255 standard points. I know I could have got more if I had had the energy to take the Roman territory, but I did not. Anyway, if I'm able to play the next GOTM (coming in a few days, pfeeew), I'll try to get more points by warmongering, because it's what gives you the points.
 
This madness has to stop. Now we have a guy with 5255 standard points. Is that base score points? Or is that with the bonus? And which of those are people referring to when they use terms like "in game points" or "Firaxis points"? To get from one sort of points to Jason points which way do you go at the fork in the road. Or does the road just curve? I hear talk of the old curve and the new curve so maybe if you slam them together you would have a curvy fork in the road up which you must go one way with standard points, another with Firaxis points, another with in game points and still another with base score points. Wait!
Thats a four way intersection!

Where is Moonsinger. Moonsinger has all the points. OTOH, Sir Pleb's gots lots of points but sometimes he has troubles deciding which victory conditions he needs to get his points so he gets them all. But that doesn't get anymore points than one victory condition. So then he gets mad and just wins the whole game in about two turns. But if he wants to get a diplo win, and can't win the vote, he has to wait ten turns for the next one but its actually 11 turns. So it sounds like he gots more turns to play with than the rest of us, along with more brains. And more class. But now we all got more classes and sometimes they comes with treasure chests and wheels and sometimes Cracker says a prayer for us. So whats a guy to do?

Nice game kryszcztov, its good to see the French win one. Or maybe you aint French but just ended up there one day chasing Aeson. Or his curves rather.
 
Here's the medieval history of the Ottomans.

When the industrialization of the Ottoman nation began, they were almost up to date tech wise. In 1515 the Ottomans built the Hoover Dam, and triggered a golden age. Apparently this scared off the Chartaginians, and they attacked in 1520.

The Ottomans was not at all prepared for an attack. Their defenses were not much more than one spearsman in each city. Fortunately they had the technology and resources to upgrade to infantry, but that was very expensive! :mad: After a few decades the Ottomans had enough infantry and artillery to start a counteroffensive, and slowly the Carthaginians was driven back.

In 1715 the Ottomans built the UN and called for general secretary election. Unfortunately both Cleopatra and Caesar was running for the same position. Therefore all the civilizations in the world voted for them selves, except NeoCarthage who abstained. Then the Ottomans had to admit that a UN win was not going to happen. :(

In 1752 NeoCarthage was conquered, and a forbidden palace was finally built in Leptis Minor. A few years later the Ottomans attacked Rome and used about 50 years to conquer them. Then the last remaining civilization, Egypt, attacked. The Ottoman invasion forces was brought to the Egyptian continent, and slowly conquering them too, and in 1890 Suleyman the Wise won a domination victory. :king:
 
civ3.jpg

I've had loads of fun with this game, ended with diplo in 1330, just under 8900 Jason points. I thought I was going out on a limb calling the vote (I had killed off both the celts and the romans, autorazing a few cities in the process, and was currently at war with Carth who decided to sneak me after being gracious for ages), but all civs on the biggest continent, except Cleo who I ran against, voted for me so the result was a pretty secure 4-1 victory with Carth abstaining. I wanted space race this time, but since the celts and romans decided to sneak me just when I was ready to war someone (celts right before upgrade to medi-inf, romans right before upgrade to Balkans), I didn't have to rely solely on space and at the end of the month diplo turned out to be excellent timing.
To answer Txurce's question (why not go for space instead?): RL demanded that I at least tried for diplo. I don't think I could have found the time to finish the game had the vote come out inconclusive. I've got a one-month old daughter who is cutting into my civ time :p For instance: one evening I had kinda reserved for civ, I managed to squeeze in two settings of two turns each (!) You can imagine my load count will be pretty ugly this month :)
That said, I got rocketry as my free tech and could cut to 4-turn research once my war with Carth was over (they had 4 cities left on my main continent). So the score might have been better with a space race, but it's better to finish and record a win than to gamble and perhaps end up not finishing...
 
Finally done just before the submitting target. I already wrote about my relatively slow start. My main problem was the lack of Great Leaders. I only had one in my game and I estimate my elite victories somewhere near 100. I waited for a Great Leader to appear and that costed me lots of time before I could rush my Forbidden Palace near the Carthagian border.

I was lucky by capturing the Pyramides and 'The Art of War' on my continent. You won't hear me complain about that:D . Like in all my GOTM's here at the end I rushed for the fastest victory. Domination kicked in after my sipahi's swarmed and dominated the Spanish/Chinese/Egyptian/Indian continent. Egypt was the first to go followed by China, Spain. India had four cities left when I hit the jackpot at 1190AD. Spain gave me the biggest problems during the conquest fase. Two cities flipped and I was facing size 12 cities with riflemen inside. I hope to find more time next month so I don't have to rush my games in the end. This game would have been a lot more difficult if the Celts had a better starting position. I was still expanding when I realized the bad starting location of the Celts and I knew my early war was relatively late.

Like always it has been fun:lol:
 
Originally posted by Capt Buttkick
civ3.jpg

I don't think I could have found the time to finish the game had the vote come out inconclusive. I've got a one-month old daughter who is cutting into my civ time :p For instance: one evening I had kinda reserved for civ, I managed to squeeze in two settings of two turns each (!) You can imagine my load count will be pretty ugly this month :)

I have the same problem (a 3 month old son). Believe me they take even more work they decide they want entertaining! (It is fun though :D ) I usually only get to play about half a GOTM each month but the last two I managed to finish. Hopefully a few more smallish maps coming up!

Good score BTW. I went for a quick UN win as well but kept getting inconclusive votes. Dragged the game out a bit! :mad:

100th post!!!!! :goodjob:
 
To Pal & Buttkick,

You don't get more time as they get older. My 16 month old takes more time than he did pre-1 year - less naps, later bedtime and now he's mobile [and can reach the keyboard !!)

Back to topic, congrats to both on solid finishes, surprised the domination took so long after UN failed. Did you raze the cities or keep them and rush a library (to fill in space via culture). In my game I had taken only 3 Indian cities (the other were gone), when domination kicked in, and I gave 2 cities on the island SE of Rome to keep them happy.
 
2nd try to post this thing - there is a spare empty post that needs to be deleted. Sorry - somehow new post seemed better than reply (currently 12:30 am and I got up at 5am this morning - is that an acceptable excuse?)


Long time lurker, first time poster...

I actually won on emperor the very first time I played it. Mostly due to luck and not skill - this was a very painful game. I have never 2nd guessed myself or changed plans so much or felt doomed so much before. This is only my 2nd GOTM - with 17 being my first at that level as well. This was also painful time wise, seriously worried about not finishing in time. Lots of 1-3 turn sessions after a 2 session QSC. Total time was 18 hours, lots of it around midnight.

It wasn't until 1500 AD that the Ottoman people finally stoped expecting to be wiped out at any time. That is about when I crawled up to 3rd place.

I had hoped to leverage my lux's into some nice cash flow but that didn't work as Rome's constant wars kept everyone poor. At one point 20 frigates, 2 ironclads and a galeass sailed by me to attack India. During one of the 3-4 Roman-Spanish wars, I counted at least a dozen transports sailing by. None of Romes wars gained her anything long term but they kept trying - I've never seen a civ that aggressive. They also led the entire game in techs - at the end they were 5 techs up on me. They kept attacking the northern tip of what used to be indian lands - I have no clue why.

I hand built the GL and that kept me in the tech game until education. I entered the industrial age about 8 techs behind the leader. I went for the bottom of the tech tree and got TOE and Hoover dam with great leaders - thanks to Rome (war 2 of our 4). I traded to tech equality and a slight lead at that point. I was 3rd, behind rome and spain. Slightly behind me was china and egypt was trailing. Everyone else was gone and I had a very undeveloped continent to myself. Without the great leaders (my only two), I would never have gotten TOE and would have never won.

There was no way I could go for domination so I worked on techs hoping for a space win. I somehow got UN and had 4 inconclusive elections between Rome and I - how can the entire world abstain four times? Eqypt beat me to the internet which put them back on the map. China and I were neck and neck with spaceship parts (the only spy I could afford was in China). I don't know how advanced Spain and Egypts parts were but probably somewhat behind since Spain lacked aluminium at some points. Rome never built anything but military. I finally had to declare war on China just to take out the capital - I did it and Egypt and Spain joined me even though Rome was at war with them both. In 1880 - I finally took 1st place just as the entire world (but me) entered nuclear war. I finally launched my ship in 1896 - it was definately time to leave that mess behind. Score was 3599.

Love this game but boy do I have a lot to learn to play at this level. My early game needs some definate polish. All the tips here are what got me this far, I just need to get them embedded in my head. I don't have the time for next month and Diety would
give me way to many gray hairs.

ssharlow
 
Didn't know if I was going to make it this month. barely did, but only because got surprised by domination. Yeah, a free day tomorrow.

Agree with ssharlow, not planning to plan gotm 20 at deity level. I will play qsc and if have time go back and replay some previous gotm's.

Which civs were a pain in the b..t?

carthage-- high sci and took forever to knock them down.

china -- they also were high sci and once started warfare were annoying.

That's really it. If forced to add a third, it would be India, again for hich science, but other than that nothing special.

Rome was just Rome. No problem, just keep them fighting, and fighting and fighting.

Unfortunately because of all the warfare in this game I had to switch gov's 3 times. Normally I go to Republic and stay there.

Interesting aside to the game, I had thought Smiths was the ultimate GW, but after not getting it this game, I see it is not as important as I thought.

Too tired to think clearly, hope this is somewhat coherent.

It was fun. Later.

-- PF
 
Originally posted by denyd
To Pal & Buttkick,

You don't get more time as they get older. My 16 month old takes more time than he did pre-1 year - less naps, later bedtime and now he's mobile [and can reach the keyboard !!)

Back to topic, congrats to both on solid finishes, surprised the domination took so long after UN failed. Did you raze the cities or keep them and rush a library (to fill in space via culture)....

So those long sunny days and warm winter nights at the keyboard are going to become a fond memory? :D

I razed most of India's cities. I could have won by domination much sooner but I had vague thoughts about getting India and Spain down to one trapped city each and then having a go at milking. Time and energy ran out though and when I eventually hit the domination limit I saw the opportunity for a quick one turn conquest win. I also had thoughts about spending a few turns building loads of settlers and then filling in all the gaps on the last turn to own all of the land in the game, however to be honest I got bored and the girlfriend's hard stares were getting a bit much. ;)

Eventually I will get around to working out how the scoring system works (for example does an extra 10 turns or so to populate the entire map mean a higher score if it means lower population (due to building settlers)?

1 day to go to GOTM 20!!!!
 
civ3.jpg
v1.29f

A little slow, but not too bad overall... I missed the Lighthouse, so I had to wait for Astronomy. Roman culture was huge, so I had to raze most of their cities.
 
I started fairly slowly (compared to some of you). By 1575BC I had 6 cities, had made contact with Carthage and the Celts, and explored the the whole of the island. For quite a long time I had been running with 0% research in the hope of being able to trade techs, then changed my mind on confirming we were on an island. Carthage demanded 24 gold and declared war when I refused. At this point I had 10 warriors and my miltary was "...weak compared to these guys...".

Dianthus19_BC1575.png
1575BC


The Celts soon joined in and I was scared! I weathered the storm though. Carthage didn't do much, they were too far away. I made peace and continued expanding.


At 190BC I attacked the Celts with Swordsmen and Carthage joined in too, wiping them out by 370AD.

Dianthus19_BC0190.png
190BC

Dianthus19_AD0370.png
370AD


Some point here I made contact with the Indians and traded contacts/techs, moving towards Miltary Tradition for Sipahi and making contact with the rest of the world.

450AD I continued attacking Carthage, making slow progress with the swordsmen. I had built 20 or so horsemen and upgraded them to Sipahi. At 630AD I won my first battle with the Sipahi to enter a golden age.

Dianthus19_AD0630.png
630AD


By 780AD I had wiped the Carthaginians off of my island. They still had 3 towns/cities over on the Roman island. Rome declared war on them and slowly (it took them until 1010AD!) wiped them out.

Dianthus19_AD0780.png
780AD


Dianthus19_AD1010.png
1010AD


The Romans were the leaders in everything (score/power/culture) at this point, and really scaring me. I decided I wanted to do something about this, but for some reason decided to fill in the empty tiles in the ex-Carthaginian territory first, building libraries to increase territory. As a result I didn't get my Sipahi across to Rome until 1050AD.

Dianthus19_AD1050.png
1050AD


I made a Mutual Protection act with India before dropping the Sipahi (and a number of Riflemen) into Roman territory and accepted war when they challenged me. India persuaded Spain, China and Egypt to go to war as well. I quickly conquered the to northern Roman cities, but Rome had a large number (20+) of Medieval infantry. The wore themselves down a little against the riflemen, but made short work of the Sipahi, taking back their northern cities by 1100AD.

They made a brief incursion into the Ottomans territory, taking one city, in 1265AD (it was undefended!), but that was taken back the next turn (the Sipahi speed is really handy!). I attempted another incursion into Roman territory with a new band of Sipahi, but by this point the Romans had Infantry. The Sipahi really struggled against the fortifed Infantry in the large Roman cities/metropoli. I only captured the one northern city, made peace, and went for max research towards Tanks.

1485AD I finally had a reasonable number of Tanks. I took across some Artilliary and Mech Infantry too and started the attack. Even the Tanks were having trouble against the Roman Infantry and progress was slow. I had one city flip back to the Romans, so started rushing libraries as the first opportunity in the others and never saw another. The Indians actually took a couple of Roman cities. Up to this point the other Civs had just been using their Naval units to dominate the seas around the Roman island, also knocking out some of the Roman roads.

By 1560AD I had captured (and kept) 6 Roman cities. I upgraded my Tanks to Modern Armour (I had a barracks in one of the ex-Roman cities) and wiped the Romans out (5 cities to me, 1 to Egypt) the next turn.

Dianthus19_AD1560.png
1010AD


During this period I managed to build the Hoover Dam. Unfortunately I didn't learn from last months mistakes. Egypt switch from the Hoover Dam to build the UN a couple of turns before me. I survived a couple of elections during the war with the Romans as the Indians voted for me, I voted for me (does anyone else have to think which of the candidates names is theirs? :) ) and Rome abstained (they were at war with everyone) so causing a stalemate. Unfortunately this wouldn't work in the future as the Romans were no more. I got Egypt to start was on me, so triggering the Mutual protection act with India. I couldn't persuade Spain or China to join in on my side though, so this didn't help the UN situation. I had loads of Modern Armour, but couldn't get them across to the Egyptian island. I gave Synthetic Fibres to the Indians to give them an edge (the others didn't have it), but they still didn't make any headway.

I had finally got my Transports and escorts ready to transport my 90 Modern Armour across to Egypt when they called a UN vote and I lost!
 
Originally posted by Yndy
Don't know if you're interested but I'm adding my own scores to the list. Domination victory in 910AD, Firaxis score: 7813; Jason score 9987.

Now Yndy this makes me feel like I am improving. With a Domination victory in 1120AD, Firaxis score: 6751; Jason score 9342, am pretty happy with my lot :D

I am left wondering what might have been if I had not had an failed attempt at an early war with Rome before Carthage.

I ended up side stepping Rome which was placed in the too hrd basket. See discussion on this in the special gotm19 SPOILERThread

Well done Darkness.
 
Being just a little bored this morning (it's raining outside :p) I made a list of scores based on this thread. This is all info already posted, I just put it in one place (and I did calculate a few Jason scores here and there).

Code:
Name		W/L	Condition	Year	Firaxis	Jason
-------------------------------------------------------------	
Moonsinger	Win	Domination	1240	8148	10372	
Aeson		Win	Diplomatic	1130	8019	10354	
Kemal		Win	Diplomatic	1090	7839	10200	
Darkness	Win	Domination	960	8017	10167	
Ronald		Win	Culture 100k	1580	8625	10084	
Yndy		Win	Diplomatic	910	7813	9987	
acivguy		Win	Domination	1220	7631	9953	
ltcoljt		Win	Space Race	1520	7899	9514	
Zwingli		Win	Diplomatic	1090	6858	9419	
Hurricane	Win	Diplomatic	1310	6993	9365	
Phillip_martin	Win	Domination	1120	6751	9342	
DaveMcW		Win	Culture 20k	1555	7015	8944	
Capt Buttkick	Win	Diplomatic	1330	6491?	8899?
Xevious		Win	Diplomatic	1375	6497	8756	
tao		Win	Diplomatic	1390	6536	8738	
denyd		Win	Domination	1345	6298	8601	
MadScot		Win	Domination	1475	6579	8428	
Shillen		Win	Space Race	1315	5619	8397	
jeffelammar	Win	Domination	1440	6292	8305	
Lkendter	Win	Domination	1405	5745	7975	
ControlFreak	Win	Diplomatic	1415	5642	7946	
hotrod0823	Win	Space Race	1545	5647	7643	
kryszcztov	Win	Space Race	1530	5255	7377	
TedJackson	Win	Diplomatic	1595	5605	7373	
Peanut		Win	Conquest	1670	4641	6389	
Schlongbow	Win	Space Race	1705	3885	5779	
LeSphinx	Win	Culture 100k	2038	6931	5526	
BigBrother	Win	Diplomatic	1725	3405	5281	
Pal {UI}	Win	Conquest	1846	4724	5249	
forged		Win	Space Race	1820	3651	4692	
z0dd		Win	Conquest	1934	4176	4131	
ssharlow	Win	Space Race	1896	3599	3961	
Nakhimov	Win	Space Race	1818	2529	3819	
jack merchant	Loss	Diplomatic	1385	1798	1432	
mabellino	Loss	Space Race	1908	1607	1279	
Mongo97		Loss	Diplomatic	1784	1296	1032	
Vlad Dracula	Loss	Diplomatic	1595	597	475	
[pnp]dredd	Win	Conquest?	910	?	?	
a space oddity	Win	Space Race	1745	?	?	
Ambiorix	Win	Space Race	1963	?	?	
Deep_Thought76	Win	Space Race	1758	?	?	
Dianthus	Loss	Diplomatic	?	?	?	
el_kalkylus	Win	Space Race	1480	?	?	
Gen. Maximus	Win	Domination	940	?	?	
Gnat		Loss	Space Race	1928	?	?	
Greebley	Win	Diplomatic	1360	?	?	
ltccone		Win	Space Race	?	?	?	
mad-bax		Win	Space Race	?	?	?	
Pikachu		Win	Domination	1890	?	?	
planetfall	Win	Domination	?	?	?	
Ribannah	Win	Space Race	1120	?	?	
RufRydyr	Win	Diplomatic	1520	?	?	
scubagtr	Loss	Space Race	?	?	?	
serttech2003	Win	Space Race	1792	?	?	
Txurce		Win	Space Race	1545	?	?	
whb		Win	Space Race	1774	?	?
 
Xevious, did you check the Spoiler2 thread? Some of the games never made it to the industrial age. ;)

The last emperor game only had 8 players get a Jason score of 7500+, and already we have 22 this month! The overall skill level is definitely improving. :goodjob:
 
Originally posted by DaveMcW
Xevious, did you check the Spoiler2 thread? Some of the games never made it to the industrial age. ;)

The last emperor game only had 8 players get a Jason score of 7500+, and already we have 22 this month! The overall skill level is definitely improving. :goodjob:
Not that people are not improving but the overall score in this GOTM seems to be flawed upward. I think that cracker set this up as a 'light' emperor and Aeson calculated the target scores based on a 'regular' emperor. As a result more people beat the best dates and got higher scores.
For the record I'm not saying that the score is improper or anything, only that everbody's score is a little increased. :)
 
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