SPQR SG Planning Thread

Caesar_Augustus

in vino veritas
Joined
Mar 10, 2002
Messages
176
I decided to start a new thread, rather than risk bumping the RBC12I thread up and up.
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I'm thinking of starting a SG with a modified Rise of Rome scenario that I made, called 'Antony and Cleopatra'. Is anyone interested? The basics:

-We would play as Egypt.
-The Great Lighthouse will be placed in Alexandria (but NOT the Great Library).
-An empty army (Marcus Antonius) and a Legionary II (Legio III Gallica) would be placed in Alexandria. We must immediately load the legion into the army on turn 1. The catch: we CANNOT move the army out of Alexandria OR load any more units into it until the year 40 BC (Turn #62 of 130). Why? Because Antony first met Cleopatra at Tarsus in 41 BC, and also because I don't want to give Egypt an unfair military advantage to start the game.
-Also on turn 62/in 40 BC, we must declare war on Rome and remain at war with them until the game is over.
-I also made Horsemen (2.1.2, 30 shields) unavailable to Egypt so that we can build our War Chariots (2.1.2, 20 shields, can't move onto Mountains or jungle) throughout the game.
-I gave Egypt a galley in Alexandria.
-Finally, there is a unit called 'Cleopatra' in Alexandria. Standard King unit stats, but I also made her immobile so she can't leave. If Cleopatra dies, the game is over (on our honour, since Regicide is disabled).

I would like to play on Demigod, but am willing to go up to Deity or even Sid if interest for those levels is high. A few additions I thought of but left out:
-Giving Egypt a 3rd trait, agricultural, so that we could build effective desert cities in the Sahara instead of pop 1-2 outposts.
-Giving Egypt the Pyramids in Memphis, just for historical flavour.

I thought these two additions would be too powerful. What does everyone think?

I'd like players with Deity+ experience for this one, since I think we'll be hard pressed to win by domination on Demigod. But even if you don't want to play, I'd appreciate any gameplay comments on the scenario build.
 
I've been very intrested in playing a RoR variant as Egypt for some time, having had minimal success going it alone. This game is probably a little out of my league (I can do Demigod SG's and Emperor single-player) but I would be willing to try and/or comment. When I fooled around with the scenerio, I generally made Egypt Agricultural and started off with the Pyramids, as well as making some of the more advanced units buildable; I.E. Heavy Cavalry, which will be the biggest problem we will have to face, for that matter since the best defender we have is the Numidian. Both times I tried this out by myself I got smashed by Persia, but I probably did not build enough artillery and I usually spent alot of time settling, giving Xerxes time to build up his strength. If we can take Persia on before Macedon gets gassed (what usually happens) and then trampled under by 50+ Persian HCav you would probably have a better chance.
 
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