Kiwi Tyrant
Evil Jollification
I would like to see all Siege unit's being able to move under other unit's like Generals and Workers. Siege and Generals should also have the option of 'attaching' to a unit and thus moving when the covering unit is moved.
* If the covering unit suffer's damage, the attached unit simultaneously takes collateral damage (this damage is also based on Attacker's strength vs Attached strength).
* If the covering unit is killed, the attached unit dies too.
* Move at speed of attached unit, eg. 2
This would free up abit of time and congestion while keeping with the non-stacking theme. Not sure how you can free up moving large intercontinental invasion fleet's, but treating attached Siege like Workers when moving could help, and is balanced out by the associated risk.
* If the covering unit suffer's damage, the attached unit simultaneously takes collateral damage (this damage is also based on Attacker's strength vs Attached strength).
* If the covering unit is killed, the attached unit dies too.
* Move at speed of attached unit, eg. 2
This would free up abit of time and congestion while keeping with the non-stacking theme. Not sure how you can free up moving large intercontinental invasion fleet's, but treating attached Siege like Workers when moving could help, and is balanced out by the associated risk.