Start Location Advice

London was settled in probably the best place realistically available. Obviously settling on the flood plain just north of the sugar is the best place, but there's no way you could have known that without taking a serious gamble and not settling for 5-7 turns.

I would have delayed settling Birmingham and settled the flood plain instead. It actually can be a decent city once feudalism is discovered because you have a lot of open-plains; however, I would have settled one tile north on that hill for the extra production, not on the mercury for the extra science. Also, the crab would be in the first ring. Furthermore, once the city has spread out a bit, you'll get the flood plain tiles which will give you some nice food tiles.

Also, you should have bought your second worker already. I'd buy him in London, improve the wheat, then move to Birmingham where the city will hopefully have picked up one of the resource in the second ring via culture. Buy an additional tile (should be 7 turns later so you should have the gold) in the second ring. Ideally that would be the amber and crab for the eureka (you already have the masonry eureka) and decent 2F tiles

Another excellent response. Thank you.

I've noticed a few people now seem to value the sea based resources quite highly (particularly the crab) can somebody shed some light on this for me please. I've always shied away from them, as you need a fairly useless tech (sailing) to access them and they are low in both food and production.
 
Not everyone uses the same mods/dlcs; they can't open your file. Plus giving the seed lets you change difficulties.

Haven't had chance to play for a few days. But I've just started a new game, and it seems that the game and map seeds are available straight from the get go. From the advanced options during game creation.
 
I've noticed a few people now seem to value the sea based resources quite highly (particularly the crab) can somebody shed some light on this for me please. I've always shied away from them, as you need a fairly useless tech (sailing) to access them and they are low in both food and production.

When playing civs like England and Norway assuming I'm on the coast, I do like to pick up goddess of the sea or whatever it is called for that extra production from fishing boats. Also a few resources clumped together could give you a +5 harbor which isn't too shabby. I do like to have some access to the sea, so having a couple sea resources for a harbor seems like a good idea. I would never settle on or near the sea without any sea resources.
 
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