Starting Position

Incidentally, I also vote NW ("here" sign), moving inland.
 
The only other thing left to decide before we end the turn is where to move the Warrior. Let's come to a consensus there so we can get going. Everyone, vote for either NW or NE. :)

I vote NW/7/"Here"

We want to know the overall shape of the land first and the details can wait. The best way to do that is to head away from the two known coastlines to the south and east. We also want to find our neighbours as soon as possible, and again the best way to find them is to head inland.

We can hug the coast to search for seafood later, it's much more important to find the good land fist.
 
I vote for NE.

Azzaman were apparently talking about the same thing.
 
I also vote for moving inland or NW.

Edit: a couple of questions from a newbie:

1. Are we going to continue to use this thread to discuss the early game/moves, or will new threads be started for various decisions? It might be easier to have one thread to follow the game, but I'm not sure what the usual protocol is in democracy games.

2. Are saves ever available for team members for inspection? I am guessing that the answer is "no" so teams cannot play ahead, but maybe we can keep a running game log to keep track of what we've done? I am also guessing this is probably done, but again, I'm not sure what is standard practice.

Thanks!
 
NW (7) probably NE next move (turn), to max the fogbusting.

Not great surprises from the screenie, i'll go on with my tests soon.
 
This is going to seem like a stupid question by why is north (8) not being considered? As far as I can tell north will reveal the same as north-east (9) but leave the warrior in a better position to handle the result of the move.

I understand that north will not result in any better views from the hill due to the forests but it will still allow for fogbusting to tell what the eastern water is doing.

Out of the 2 options I believe North-west (7) is better than north-east (9) as an exploration workboat will cover the sea tiles soon enough. However I think that north (8) is better than both because it allows us to head inland more easily without the question of the coast being left unanswered. North-west (7) leaves the coast completely unknown.

So, does that make sense? I'm happy to be wrong but would just love to know why I'm wrong as north (8) hasn't even been considered.
 
True, moving north wouldn't be a bad idea either. That way we'd see if the coast was heading off to the east (signifying a larger continent), or closing in towards the west (signifying a probable peninsula or island).
 
Generally, it's best to try and move along the diagonals.

I agree but in this situation I'm not so sure. If we head off to the north-west (7) we are heading into an opening without revealing land form because both coasts are left a mystery. Its going to result in either our warrior back tracking or being left unexplored until another unit can discover it.

North-west (7):
Reveals 4 tiles
Allows fogbusting on 5

North (8):
Reveals 3 tiles
Allows fogbusting on 5

It allows for knowledge of the coast with only 1 tile less being revealed.
 
I'm sticking with NW. I don't care so much which way the coast goes one or two squares north of the capital, it's at best only interesting to know what happens to it in 5-10 tiles time, and in that case there's plenty of time to head back to it while exploring inland a bit first. I want to know where the nearest other coastline is to the NW, that tells us much more than following the ones we know.

Looking at it from an information theory perspective, we already have some reasonable guesses as to what's happening N and E, while we've got no idea what's NW (and I'm not just talking a few tiles here but more broadly). So heading NW is giving us more new information rather than confirming old information. Or to put it another way moving NW will knock out a larger number of likely hypothetical maps than moving N or NE, as there's more possibilities for what we might see that way.
 
I'm sticking with NW. I don't care so much which way the coast goes one or two squares north of the capital, it's at best only interesting to know what happens to it in 5-10 tiles time, and in that case there's plenty of time to head back to it while exploring inland a bit first. I want to know where the nearest other coastline is to the NW, that tells us much more than following the ones we know.

Looking at it from an information theory perspective, we already have some reasonable guesses as to what's happening N and E, while we've got no idea what's NW (and I'm not just talking a few tiles here but more broadly). So heading NW is giving us more new information rather than confirming old information. Or to put it another way moving NW will knock out a larger number of likely hypothetical maps than moving N or NE, as there's more possibilities for what we might see that way.
I like the logic, North-West (7) is my vote.
 
Looks like NW is majority rule. *heh*
 
Yep, indeed. :D

Tried to log in to complete our move, but the game seems to be down at the moment. Hopefully it'll be back up again soon.
 

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