Starting Succession Game - Russia

Endureth

Warlord
Joined
Nov 2, 2001
Messages
233
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Settings
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Huge world size
Barbarians are restless
Archipelago
Normal climate, temperate, 4 billion years old

REGENT level

Czara Catherine of the Russians
(Expansionist, Scientific)


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GENERAL RULES
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This game is for four players. Currently, all slots are full but you may ask to sit on the bench and if somone is missing for more than 48 hours then you'll take their place. See below for more bench rules.

20 turns per player until things heat up, then 15, then 10 until things REALLY heat up, then 5. Anyone can change number of turns per player when they pass the file. Turn changes take effect with the next player.


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CURRENT TEAM
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1. Endureth - Round 3 complete
2. Hobbes - Round 3 complete
3. Josiah - ON DECK
4. magicbacon - Round 2 complete


5. yokozuna4 - RETIRED

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THE BENCH
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If you want to sit on the bench just reply to the thread.

If you're on the bench, please pay attention to the game so you know when you're up. Player's can have a bencher substitute for a couple turns if they know they're going to be away. Permanent players who miss 2 consecutive turns are moved to the bench and their replacement permanently takes their place. Sounds fair enough.

5. Available
 
Count me in. I've never cracked the whip on serfs before, but I'll give it a try.
 
I'd love to play as well. I have not yet been involved in a succession game, but I've been following the ones on the board for a while now. Sounds fun!
 
3 should be enough to get started, we'll just fill up the last slot when they come along. Altighy then. The game has started and this is the history of the first 1000 years of the mighty Russian empire.

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4000 BC - The Russian people find themselves in lush grasslands with a river flowing close by. They decide to found their first city and name it Moscow. Researchers begin work on learning the secrets of Iron Working.

3950 BC - Our worker begins work on a mine in order to harness the raw materials into "stuff" and help us build "things" faster.

3900 BC - Our scout climbs a very tall mountain and sees ripe land that would be good for farming and takes note of it's location for future settlers.

3800 BC - We send the scout east in search of other civilizations.

3750 BC - A warrior group is formed at Moscow while our scout meets a scout from another tribe. Initial discussions with this tribe reveals that they belong to a tribe calling themselves the English. Talks don't go very well as their leader is unwilling to accept any decent deal for their techs. We end the talks and part our seperate ways without incident.

3700 BC - Our scout continues heading west ini search of English settlements.

3650 BC - Our scouts find a VERY nice area of land. It includes gold and spices within very close proximity. We decide this is a place we definately want to found a city.

3550 BC - The borders of Moscow expand due to our culture.

3450 BC - We meet the Phonician tribe and they teach us the ways of the warrior and we adopt their code. We then raze the village to the ground as they have no further use to us.

3400 BC - Our wise men decide to put together another scouting party. The world looks very big indeed and a new scout would be a welcome addition to our civilization (plus it worked out best turn wise, only 2 turns then a settler would fit right in place).

3300 BC - Our scout is produced and set forth into the world while a settler is started just in time for out future city growth.

3150 BC - We meet the Burgundian tribe and they are very nice to us. They teach us the ways of Ceremonial Burial, we then raze their settlement to the ground as they had nothing more to teach us.

3050 BC - A settler is formed and our current leader decides to venture out with them, leaving control of the empire in the hands of a trusted Russian.

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No notes, just expand this early in the game. The English are being dinks so we might want to find them so we can come up with a plan to eliminate them fast.

There is a warrior on defend near the capital. I thought this might be a good place for the first city unless you opt to go for the gold and spices right away, which isn't a bad idea.

So ends my reign...

Endureth
 
Downloaded the game, will start playing tonight. I should have the results posted tommorow.
 
Tales of the Rus

3000 BC – Our scouts continue to explore this wide open land, meanwhile, Moscow continues to work prepare a party of our people to go and explore this new land.

2900 BC – Our scouts continue to explore, but they find no sign of other groups of people, neither tribes or civilizations. Our only contact so far has been the uncooperative English (probably the results of eating too much kidney pie).

2800 BC – One of our scouts has noticed signs of human habitation and ventures toward the suspected group. Meanwhile back at Moscow, our group of adventures has formed and is making their way toward a fertile area to found a new settlement.

2750 BC – Our scout has discovered a tribe of people, the Vandals, and he is able to communicate with them. Over a period of time they explain to him what is in the area surrounding their camp. Glorious news, our settlers have found a new city, St. Petersburg, may the Gods protect it. We send the warrior to the area South of the new city to explore.

2630 BC – Our scouts continue to explore, and our warrior has discovered a cold, mountainous region to the South of St. Petersburg.

2590 BC – One of our scouts stumbles across a tribe of people, and their language and customs our very similar to ours. Through skillful negotiations, the scout convinces the tribe to join our civilization (i.e. settler is being sent back towards Moscow, he was discovered far away).

2550 BC – Our scouts continue to explore, the people of Moscow continue to work on building in which they can worship the great and benevolent gods that watch over our civilization.

2470 BC – A wonderful age for our group, one of our scouts made contact with a distant tribe, the Gephia's. While sitting around their campfire, he noticed them pulling objects out of the fire, imagine that. Well, upon further examination he found that they take a special kind of dirt and heat it in the fire and they get a material that they build with, our people now know this skill. Also our wise men have discovered the secret of taking a special kind of stone, heating it up till it is a liquid like water and making things from this hot liquid. It makes weapons and tools that are much harder and tougher than the bronze that we have been using. We also have word from our scouts that they discovered large deposits of this special rock, North of Moscow. I am directing the lost tribe that we have found to that area to settle.

2390 BC – Our scout has made contact with the Allemanni tribe. While in one of their buildings he noticed strange characters on animal skin, when he questioned his hosts about these characters, they said they were characters of an alphabet.

2310 BC – Our people in Moscow have a celebration to dedicate the just completed temple. As Moscow is growing again, it is decided to form another group of settlers to go out and conquer the land.

2230 BC – Our scouts discover signs of another tribe, but when they go to investigate, all they find is a group of deserted buildings (who knows, maybe 4000 years from now, Leonard Nimoy will do an "In Search Of" to find where they went).

2190 BC – It was decided that the people of St. Petersburg needed somewhere to worship the gods, so a rush order was put in for the temple. They grumbled somewhat, but the Russian serf needs a strong hand to rule them.

Well so much for my rule, just a few points. Change the worker in St. Pete from the wheat field to the mined square, unitil the mine is complete in the wheat square (we need the shields). Just my opinion, but put the settler in the plains tile, next to the wheat field and iron tiles. Its on a river, we'll have both food and production and water. Good luck.
 
Opps. Forget the file.
 
Hey, I just wanted to point out that the first person to play the game with the new patch needs to let us know. It could mess up the game if we load a patched saved game into an unpatched game.

That is assuming of course we will be able to use the saved file after the patch.

UPDATE: Just got word from the horses mouth, we will be able to use our game after the patch. Sweet.

Endureth
 
OK, attached is the zipped game file. We're in a bit of a mess right now as we are at war with the English and we just founded a new city right next to their border and.... well, I can't get into it right now, but I'll have full details in the morning. I would recommend that you don't start the next succession until I post tomorrow, because I have quite a few notes and suggestions to pass along to my replacement. GRRRRRR, the english will pay! :slay:


Oh yeah, I did NOT install the new patch yet...
 
I will sit on the bench for you guys, i would love to play,
 
Here we go!

2150 - The city of St. Petersburg begins construction of our first effective offensive military unit, the archer, as Czar Yokozuna I wishes adequate protection for our people. A group of warriors south of the city begins exploring towards the English borders.

2110 - Kiev is founded in the shadow of a vast mountain range somewhat to the west of our capitol city and St. Petersburg. Work on banding together a group of warriors to defend the city is begun. An additional deposit of the ore iron is discovered a ways north of the new city by one of our Russian scouts.

2070 - A group of adventurers from Moscow form together and decide to head out to found a new city. They initially head down the great river in search of fertile land.

2030 - The boundaries of another nation is spotted near the iron deposits discovered in b.c. 2110.

1990 - The culture of the magnificent city of St. Petersburg has expanded thanks to the foresight of earlier generations of Rus leaders.

1950 - Our explorers happen upon a village, but there is no sign of any inhabitants or life. The name "Anglos" is carved above the doorway of what appears to be some sort of community building. Our warriors exploring near the English have discovered two new sources of iron close to the English borders.

1910 - The nation to the Northwest of our people is found to belong to a people calling themselves the French. Our leaders make initial contact, but they have nothing of value to us. We leave them to the misery of knowing they are an inferior people.

1870 - Our scout near French borders has accidentally stumbled right next to a French city. Apparently he stumbled right over French boundaries without realizing it due to the dense jungle growth in the region. It is completely unguarded but there is nothing our scouts can do. Yokozuna I decides that this is really for the better as we are not yet geared up to become involved in a conflict with the French people.

1830 - The city of St. Petersburg creates another group of archers to help protect our nation. They are sent west to patrol the area. Yokozuna I calls for more adventurers to come together so that new Rus territories can be founded.

1790 - The Rus capitol of Moscow creates another group of Archers who are sent north of the city to explore. The settlers that were exploring down river from Moscow instead decide to journey towards the iron deposits near England so that a secondary source of the material can be secured. The Rus worker near Kiev begins construction of a road that will connect the new city with St. Petersburg.

1750 - No major events occur.

1725 - The city of Kiev has finished it's warrior unit to defend the city. A temple is immediately begun.

1700 - A barbarian is spotted near Kiev, and he is headed straight towards the city! Although the warrior unit there should have no trouble handling the threat, the acher unit north of Moscow is diverted towards the city in case the hordes are overwhelming.

1675 - The barbarian attacks Kiev, but he is bravely fended off by our warriors there who have now become veteran status. An english warrior is spotted south of the city just outside of Rus borders. Yokozuna I assumes that they are just exploring for places to found additional cities, as there has not really been much animosity between the two leaders.

1650 - Two more groups of English warriors appear south of the motherland near Kiev. Czar Yokozuna I becomes very nervous. However the possibility still exists that they are on a peaceful mission.

1625 - Civil disorder has put the city of St. Petersburg into chaos. One of the farmers is directed to entertain the violent citizens. The English scoundrels south of Kiev have the gall to set foot upon sovereign Rus soil! The little game the English were playing is over, and their intent is now clear. Yokozuna I considers having production in Kiev changed to a military unit, but it would take too many years to do any good. The warriors within the city prepare for what comes. Our scouts near French territories have discovered a tribe who call themselves the Hun. They provide us with a map of their region. The scouts have still been stumbling in and out of French territory due to the thick jungle growth. A French warrior "escort" now follows the scout around even though Joan D'Arc has been reassured of our peaceful intent and boundary misunderstandings.

1600 - The old witch Elizabeth declares war on the Rus as her unhonorable fiends march into Kiev and slaughter our warriors. They fought bravely killing some of the attacking forces, but the numbers were too much and they were overwhelmed in the end. 43 gold is stolen from our coffers, and the Czar burns with anger. All mitary forces are put on the highest state of alert, and some forces are sent down towards the group of settlers attempting to found a city near the "English" iron. A warrior in the area spots an English settler with an escort of a warrior wielding a spear. The spearman is defeated in battle and two new Rus workers are conscripted from the English settler. The Czar is overjoyed with this news, but the fires of revenge are still burning within him.

1575 - The Rus capitol of Moscow produces another group of archers who are immediately sent towards the front lines. The governer is directed to immediately begin work on another group.

1550 - Another source of iron is discovered to the north of the Russian capitol! We are surely a blessed people. The city of Minsk is founded near English borders in defiance of their evil queen. Work on an archer there is immediately begun. Many of our forces who were initially tasked with retaking Kiev have now been sent to defend Minsk. Yokozuna I reasons that our chances are greater in that regard.

1525 - Further consolidation is done around Minsk. Units defending St. Pete and Moscow are brought out of the cities to help in the war, although at least a couple of units will stay nearby for defense. (OOC: In retrospect, was this the wrong thing to do? I hope not... Is civil disorder in our future?) Czar Yokozuna I grows weary and knows that his time on this world is growing short. He finally passes on to the afterlife as a final curse for Elizabeth escapes his lips. The funeral is somber yet short as the people have the more pressing matters of war to attend to. Later that night, his specter is supposedly spotted within the Russian palace wandering the halls screaming obscenities at "the rotten English scoundrels". One aide claims to have confronted the ghost and it tells him, "I will not rest until the witch is hanged! Mark my words!"

And thus ends the story of the rule of Yokozuna I, forever to be remembered as the ruler who fell for Elizabeth's ruse.

OOC: Sorry for the war guys! I know I probably made quite a few mistakes, but I'm learning as I go along. Hopefully you'll be able to clean things up for me. Notes and suggestions will be forthcoming.
 
Notes and suggestions from my rule:

1. I think I forgot to mention that St. Pete recently completed another settler. If I remember correctly it now sits on a spot next to a lake that looks like a decent place to found a city.

2. There is a Frenchy warrior "chasing" our scout in the northwest. The scout is east of the warrior now, so take heed not to send him back west.

3. As I mentioned in the earlier post, many of our forces are mobilizing for the war. However many of them are also still in somewhat "neutral" territory, meaning that they could be kept to guard Moscow and St. Pete, sent to try to recapture Kiev, or head down to Minsk to help defend the city and possibly be involved in campaigns within English territory. I deliberately attempted to leave all doors open in this regard.

4. Due to the new iron source that was discovered north of Moscow, Minsk does not have quite the importance I initially thought it would. However I still believe it to be a very valuable strategic location being so near the English, and I think we should do our best to defend it.

5. Of the two workers taken from the English settler, I would recommend the following: One is currently on one of the squares that contains the iron next to Minsk. Have him, of course, build a road to the iron. When it is done change Minsk production from the archer to a swordsman. Have the second worker start the road from Minsk to St. Pete in reverse, as there is already a worker building the road from the other direction. The sooner we get iron to Moscow and St. Pete, the better.

6. So far the French have not been involved at all in our war with England. Do we attempt to get them involved, or gamble that the English won't try to do the same?

7. It is unknown at this time whether or not the English have the required technology to mine iron or not. It seems somewhat strange that they attacked us like that if they couldn't see the iron. There was iron closer to them as well, further deepening the mystery, but I don't know if they had explored there yet.

8. I noticed our tech funds are set at 20%. I did not change this during my rule, becuase we were already technologically advanced. However we should seriously consider increasing this in the near future.

Well, that's all I have. Again, sorry for getting us into this predicament, but I'm quite new to the game. =) Good luck!
 
1500 BC: In a whirlwind display of political maneuvering, General Magicbacon ascends to the Throne. Popular with the troops, his throne was secure from the backstabbers and plotters that had ruined other Russian Emperors. Ascending to the exalted office of Emperor, Magicbacon’s first proclamation was “The Russian People will not rest until the deaths of our countrymen and the treachery of our enemies have been avenged. The foul Elizabeth shall know our wrath, this the Gods have shown me” Smolensk was founded on the river Don, and the Russian archers and warriors continue to patrol for the hated English
1475 BC: Moscow, having trained a regiment of archers, begins work on a barracks to produce veteran units. A phalanx of spears is fortified in Smolensk to defend against enemy troops. A tribal people known as the “Celts” are discovered by a scout. The Celtic people, to show their admiration for our mighty emperor, show us their mystic rites.
1425 BC: A unit of intrepid scouts, while exploring the mountains to the north of Moscow, was attacked and brutally murdered by barbarian warriors. A pathetic English archer was destroyed by our fine bowmen near Minsk. St. Petersburg, completeing its regiment of archers, also begins work on a barracks.
1375 BC: Our mystics, having discovered a device to make the transporting of goods and men much easier, begin work on a method to ride the great beasts known as horses. An archer bravely dies attacking an English warrior. The pathetic Elizabeth has contacted us with offers of Peace! The arrogance! And not only does she demand peace, but she demands 120 pieces of gold AND the secret of Iron Working! We dismiss her without delay. It is strange that she thinks she can win the war, what with her losing three warriors to one of ours in the hills near Minsk
1325 BC: Moscow has completed its barracks, and begins work on a phalanx. Smolensk finishes its workers, and begins on a temple to our gods. Our archers defeat an attacking archer from Nottingham!
1300 BC: Two regiments of archers near Minsk. Magicbacon orders them to advance to Nottingham at once to besiege the city.
1275 BC: Our siege of Nottingham continues. They have lost another two warriors to our one fortified in the forest.
1250 BC: Petersburg falls into disorder! The emperor give the citizens circuses to take their minds off of the war. On a brighter note, the English have lost yet ANOTHER archer outside of Nottingham. Emperor Magicbacon does not believe that they can sustain these casualties for long. A spearman is completed in Moscow. It remains in Moscow, to pacify the population.
1225 BC: A unit of our ferocious warrior has destroyed another archer unit trying to reinforce Nottingham. These warriors, in all, have destroyed some 7 armies of the English! Three archers have encamped outside Nottingham, and the assault is set to begin soon.
1200 BC: Our archers delay their assault on Nottingham. When the Russians have secured their source of Iron, THEN the English shall know pain.
1175 BC: Our archers have been destroyed near Nottingham. The Emperor, in a fit of lucidity, decides to call of the siege until our new “Iron Warriors” can be trained. On the bright side, the barbarian encampment that destroyed our scout has been put to the torch. There were, regrettably, no survivors.
1150 BC: Little of Note
1125 BC: A veteran spearman has fortified himself in Petersburg to pacify the people.
1100 BC: The Minsk Iron Road nears completion.
1075 BC: Our Smolensk Phalanx defeats two Barbarian invasions. A Swordsman is hurried in Minsk, to defend against archers.
1050 BC: An English Archer has defeated our attacking Archer.
1025 BC: Another Spearman is fortified in Moscow.
1000 BC: Two English Archers are screwing around near Minsk, and frightening the chickens.
975 BC: Our Minsk Phalanx defeats an English archer.
950 BC: The Great Emperor Magicbacon is in failing health, but his mind is sharp. He commands our swordsman towards Nottingham, to hopefully capture the city. However, the dying Emperor’s spirits are raised by the completion of the Minsk Iron Road. Laughing Evilly, the Emperor commands swordsmen to be trained.
Yet the Emperor’s dream of destroying the English was not to be. While dictating orders to a subordinate, Emperor Magicbacon reputedly said: “Hey! Why am I still alive? Don’t Most People die before they are 550 years old? And with that, the Emperor died of ridiculously old age.

Hmm… the war is going ok, but neither side is getting anywhere. However, with our new swordsmen, we should be able to conquer Nottingham and liberate Kiev. I needed to defend Moscow and Petersburg because they were in danger of going into civil disorder.

P.S. To my successors: Don't get anything involving Tanks. They will be no match for their Spearmen.

:mad:
 
In 925 BC, a new Russian leader warrior was asked by his people to lead them forward into a bright future. His first order of business was to discuss with the French their strange method of record keeping and communication and they devoulged that it was a method of representive symbols each with meanings which are organized and scribed on paper for others to interpret and understand. The Russian people were very intrigued with this technique and their leader offered 150 gold coins for the technology.

Our negotiator also learned that the French had not yet established communications with the English and her thought it was better that way. If all went according to plans, no one would ever have to know the English people ever walked.

Also, in 925 BC, a new commander was appointed over the Russian armies. Upon his first inspection of the troops he witnessed that the majority of our soldiers out in the field were not properly equipped to fight a war. He immediately ordered a halt in the Russians advance into Britian until the entire army was modernized. Warriors were returned to the barracks in St. Petersburg to refit. In the town of Smolensk, the whip was cracked to complete construction of the temple there.

That is how the next era of the Russian people began, this is how it turned out:

900 BC - Citizens from Moscow and Smolensk are instructed to form frontier groups and to settle new lands in the name of mother Russia. Meanwhile, St. Petersburg is put in command of the military. Workers are sent to St. Petersburg to improve the land to favor the construction of our armies.

875 BC - The first group of warriors returns to St. Petersburg. They are equipped with armor and swords and are taught of their use. The total cost for the upgrade is 40 gold, Russia is happy to pay.

850 BC - One unit each of bowmen and spearmen assault the English city of Nottingham. The assault fails and the bowmen are wiped out in the assault. The English use the opportunity as a training exercise and walk away from the battle veterans.

825 BC - The last of our outdated warriors is equipped and trained as swordsmen. They are sent to Minsk to meet with the rest of the army before setting out to conquer the English.

800 BC - Russia's newest groups of frontiersmen (how the hell do you spell THAT word?!?) are sent east to mine iron ore discovered there. Our new leader feels its important to have multiple supplies of such a valuable resource.

775 BC - The foolhardy English armies arrive at the edge of Minsk. Russian spearmen laugh as they repel the assault with ease.

750 BC - English warriors and bowmen are seen heading deep into Russia. Our leader decides to ignore the intrusion as he trusts in the abilities in the armies guarding the heart of our empire. He sets his sites on the true prize, England.

730 BC - During a visit with lady Joan of Arc from France, we have many fruitful conversations. She tells us of a man fashoining himself as the ruler of Germany. We offer her 50 gold if she would introduce us and she agrees, thus contact with the Germans is established. During our first meating with the Germans, they are extremely rude. They offer to teach us how to tame wild horses and use them as mounts, but they wish the secret of our alphabet and an unreasonable amount of gold. We are insulted and leave the bargaining table empty-handed. Little do they know he have been studying this method of "horseback riding" ourselves and it is only a matter of time before we master the technique.

710 BC - In Moscow the whip is cracked to complete construction of a granary. Our army is finally assembled and begins the march to Nottingham. A total of 1 bowman, 1 spearman and 5 swordsmen are enroute.

690 BC - Our army is ambushed by the English on the way to Nottingham. The English are decimated by our swordsmen and one unit becomes elite.

670 BC - English forces are seen rushing to Nottingham. HAHA, they know they are doomed. Russian soldiers begin singing great songs of battle so that their enemies might hear them and fear their coming. (NOTE: I have in my notes that I traded the English 109 gold for Philosophy but that can't be right because I was at war with the English. I don't remember if it was the French or the Germans.)

650 BC - The occupation of Nottingham! Russian soldiers assault Nottingham and two units or swordsmen are lost; our archer is lost fighting English bowmen along our army's flanks. In the midst of the battle a great leader emerges...Ivan the Terrible. The Russian people rejoice and can't wait for this leader to return from the field so they might meet him.

630 BC - The English occupy the town of Minsk and Russia's sole source of iron is lost. Russian swordsmen move to retake the town permanently.

610 BC - Um, the whole country kinda sleeped and nothing happened.

590 BC - Russian forces liberate Minsk and the people are promised that they shall forever be protected from Russia's enemies. The people are happy to be a part of our fledging empire again. Travelers pass through our cities and words spreads of a group of people called the Persians and of the wonders they have created. Aparantly they have constructed great resting places to their past kings called Pyramids. Apparantly, the Persian people, not only lay their dead to rest in these Pyramids, they store food there also!!! There Persians mush be a strange people indeed.

570 BC - The lands near Minsk are cleared of all English opposition. The conquest of Nottingham is complete. The people worry that are forces are weak, though all our swordsmen are now elite fighters. St. Petersburg is giving the order to replenish our armies with fresh soldiers.

550 BC - The Eastern coastal city of of Sevastopol is founded. Citizens rejoice.

530 BC - A route is cleared and Ivan the Terrible begins his journey home to meet the Russian leader. As he makes his march he meets with the people of Russia to raise the morale of our citizens. Victory celebrations are held all over the country.

510 BC - A diplomat visits England to have a discussion with her. While the negotiations go absolutely nowhere (as Russia planned), we did learn the English have mastered a form of art they call map making. We were a little more than worried when we were showed a map of our own lands! England knows to much about us, they must be eliminated.

Endureth II died a tyrant of the people (hard whip cracker) yet a ruthless and welcome commander of the military...

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I will post some thoughts on what my sucessor should consider in a moment.
 

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I would make some suggestions to my sucessor.....


If you can take those two visible Russian cities near Minsk then sue for peace and get back the iron town we founded towards the center of the map in the peace negotiations, then I think we'd have a pretty good upper hand on the English meat-heads.

Then we could focus on settling all that prime land we've mapped out.

BTW, I was wondering why someone researched horseback riding when we were not ready to build horsemen (no horses). Then a pleasant surprise. The English town of Nottingham must have been founded on horses as it can build horsemen! As soon as we link it up to the rest of the country we will have swordsmen AND horsemen. How cool is that.

Anyway, Nottingham is building a worker for just this purpose.

Other than that, I would just do the usual, conquer, SETTLE and explore.

BTW, where did our scouts go? I didn't read that they had died, I probably missed it. I think we should have at least one, they are the best thing to pop goody huts.

Take it away, we've got a good start.

Oh yeah, the reason research is at 10% is so we can make money in the beginning to trade for techs and such. Raising any higher this early in the game is counter-productive and the money we get is more valuable that the techs we can get in trade anyway. That's my take on it :)

What do you guys think would should do with the leader. Since we are not militaristic, I vote for building an army with him so we can build the heroric epic later, giving us more great leaders.

Endureth
 
I will have the full story tomorrow, but if anyone wants to get started tonight, here is the file. We took Hastings and our army is on the outskirts of London along with a elite swordsman. We have already killed off two spearmen and the city is about to fall (I really wanted to take this city) so continue the attack. Elizabeth has already contacted us about a peace treaty but no dice, I am holding out for Kiev. I think that after we take London, we could get Kiev back for a peace treaty and some cheap tech (hint – masonry). The rest of the post will be up tomorrow.
 
Good job putting the pressure on London! Haha! Do you really think we should let up though? I think we are in a position to totally annihilate England. That's a big chunk of land we can claim but we gotta keep the settlers coming too before someone else starts moving in.

Also remember that this is a huge map with 16 civs so the land grab is especially important so keep the settlers coming, a war could slow us down if we let it.

I say down with England!!! The rulers of Russia have only just begun.

Endureth
 
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