Startposition and capitals 2 tiles away - bug !

angeleyes

mood indigo
Joined
Oct 12, 2005
Messages
2,300
Location
The Netherlands
The americans and the french love eachother as we all know, and because love
is stronger than whatever rule, they were able to settle only two tiles away from eachother.
Probably it's the sea between them that makes this possible.

Asperge
 
Actually this isn't restricted to civs separated by sea. In Civ 3 there was a limit on how close together civs could be, and even on the smallest maps it wasn't less than about 6 squares. For some unfathomable reason hey didn't include this in Civ 4, with the result that these stupid starts are very common.

As for being able to found right next to each other this is quite interesting. I think it must be set up so the AI can always found on it's starting tile (as it always does). In Civ 3, if for any reason an AI civ couldn't found on it's starting tile it just used to disband it's settler and be destroyed on turn 1. Maybe this is the reason for it.
 
O.k. it has nothing to do with the sea, and the AI settlers have fixed startingpoints.
But much stranger is (experiment) that i waited one turn untill the AI has settled, and then i was
still being able to settle .... I could settle 2 squares away from the AI capital...
I moved my settler one square to the right. in the wood, so you can be sure i
had to wait one turn before i could settle (compare other screenshots), the AI
settled, then i settled ....

Asperge

NB.
 
Strange, because of STARTING_DISTANCE_PERCENT is set to 12 and MIN_CIV_STARTING_DISTANCE is set to 10. So they shouldn´t stat that near, but maybe on a duel size map with 10 opponenents.
 
There are numerous reports of civs starting this close together on all size maps, so clearly these settings are not working.
 
MrCynical said:
There are numerous reports of civs starting this close together on all size maps, so clearly these settings are not working.

i've seen a lot with distance three, but two ?? And normally you really never
can settle at distance two (city button greyed out) but here i could.

Asperge
 
The fact that in this case you can settle at distance two is probably a quirk of the starting settler unit, which I don't think is the same as the normal one. Your civilization is destroyed if you have no cities and a normal settler, whereas it isn't with no cities and the starting settler.
 
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