Perkus
Prince
Hello,
I'm getting very tired of spending 2-3 minutes loading a late game save I'm testing with just to find trivial syntax and variable name errors in my code. It doesn't help that Civ5 crashes on every second reload from within the game with this save.
Is there anything simple to setup and use with ModBuddy that would do static analysis? I looked through http://lua-users.org/wiki/DetectingUndefinedVariables for a bit, but the stuff they refer to appear to be*nix O/S based.
What do you hard-core modders do? Are you just using the Tuner and reloading code on the fly? I find the Tuner... intimidating.
I'm getting very tired of spending 2-3 minutes loading a late game save I'm testing with just to find trivial syntax and variable name errors in my code. It doesn't help that Civ5 crashes on every second reload from within the game with this save.
Is there anything simple to setup and use with ModBuddy that would do static analysis? I looked through http://lua-users.org/wiki/DetectingUndefinedVariables for a bit, but the stuff they refer to appear to be*nix O/S based.
What do you hard-core modders do? Are you just using the Tuner and reloading code on the fly? I find the Tuner... intimidating.