Oh was your colonist about to expand there? Too bad lol we're landing right next to it and we have this mysterious field that prevents you from doing it now haha!
Oh that's some good land around your HQ that you've just scouted out, would be a shame if somebody were to...land there first.
Seriously though, compared to city states these things are just an annoyance. There's absolutely no reason for them to block cities within a 3-tile radius when all they do is just sit there not even directly claiming the land around them. They always seem to take the spots in the middle of all the resources/the best expansion locations too. Also unlike City States, they don't spawn at the start of the game so you don't know that you can't expand into an area until they land, which typically tends to be right before you start building an outpost. I'm about to start a new game where I tech Physics first just to be able to take them out so I can place my cities in the spots I actually want to. Will create some expeditions too. With how easy the Apollo difficulty is (this is another topic), I bet this will still be viable.
I really liked City States in Civ 5 and never disabled them, it's a shame that now in Beyond Earth we have these little one-tile annoyances that cannot be disabled at the start of the game and must be removed by force. If anybody has any console command/mod available to prevent them from appearing please share.
Oh that's some good land around your HQ that you've just scouted out, would be a shame if somebody were to...land there first.
Seriously though, compared to city states these things are just an annoyance. There's absolutely no reason for them to block cities within a 3-tile radius when all they do is just sit there not even directly claiming the land around them. They always seem to take the spots in the middle of all the resources/the best expansion locations too. Also unlike City States, they don't spawn at the start of the game so you don't know that you can't expand into an area until they land, which typically tends to be right before you start building an outpost. I'm about to start a new game where I tech Physics first just to be able to take them out so I can place my cities in the spots I actually want to. Will create some expeditions too. With how easy the Apollo difficulty is (this is another topic), I bet this will still be viable.
I really liked City States in Civ 5 and never disabled them, it's a shame that now in Beyond Earth we have these little one-tile annoyances that cannot be disabled at the start of the game and must be removed by force. If anybody has any console command/mod available to prevent them from appearing please share.