Statue of Liberty, how does it work ?

BornInCantaloup

Agent of Chaos
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Feb 9, 2010
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Hello all,

Once is not usual, I took a game into the ADs... hum... you don't care about that, do you ?

In any case, I'm in a position where I can build the Statue of Liberty and I find its description very confusing.
That super expensive wonder states its owner can "hire 1 free specialist in every city". My question is : what does that mean ? Hahaha...


Guesses :
a) I can hire an Engineer in a city without a forge, without even using a citizen (nice) ;
b) I can hire an Engineer in a city without a forge, if I use a citizen (meh) ;
c) I can hire 2 Engineers in a city with a forge, if I use 2 citizens (double meh).


Thanks in advance,
BIC.


ps : If one has some time, I wouldn't mind if he elaborated on the uses of the Statue of Liberty.
 
AFAIK

- You get 1 extra/free citizen that won't work a tile in each city (white clothes citizen / citizen specialist worth +1 hammer)
- If you have any buildings that allow specific specialists you can make that citizen a priest etc...
- Governor (Automated tile assigning) will assign roles to citizen specialists if they are available.
 
The third isn't an option; it's the exact same as 2.
 
Remember that only cities on the same landmass will get the free specialist. Not so good on Archipelago types (though the AI overlooks that minor detail when building it :D)
 
Technically, no. The third option implies a city with no forge (or other engineer-enabling building) would not be allowed to run an engineer at all.

Misread. You're correct.
 
Remember that only cities on the same landmass will get the free specialist. Not so good on Archipelago types (though the AI overlooks that minor detail when building it :D)

Thank you, that is indeed something I didn't pay attention to.
Current map has 2 landmasses, which goes against letting the AI build the Statue :)


@ Kossin :
I played a few turns and... haha ! Building the Statue in 20 turns is awfully long at that stage of the game (no more forests). It interferes badly with my war plans... I'll give it another go in a city that is not intended for military production.


@ CHEESE!
Glad 2&3 aren't the real deal :)
 
It's the same bonus as running mercantilism (without removing foreign trade routes) on the continent it is built only. I think landmasses that aren't separated by Ocean count as the same continent too.
 
It lets you run free market or whichever economy you prefer and get the same specialist bonuses that come with mercantilism. It's perhaps my favorite later game wonder. You can build it by using two Great Engineers, if you have saved them for it, in one turn.
 
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