Stealthy Recon and Monks

Stealthy Recon and Monks

Brixter

Warlord
Joined
Dec 18, 2022
Messages
170
Brixter submitted a new resource:

Stealthy Recon and Monks - Recon and Warrior Monks are stealthy

Recon units and Warrior monks are designed to be stealthy but they die before they can get that promotion. This mod adds stealth, buffs recon stats, etc.

Features:
1. Recon units and Warrior monks get stealth by default. They don't need Camouflage or Twilight Veil promotions. They also ignore zone of control. These do not affect barbarian recon units. They also see stealthed units.

2. Recon units are affected by Oligarchy policy.

3. Skirmisher and Ranger get Priority Target.

4. Recon...

Read more about this resource...
 
Hey man, can you give spec ops back its 2 range? Nerf its combat stats if it what it takes.
 
Hey man, can you give spec ops back its 2 range? Nerf its combat stats if it what it takes.
My idea is Ranged should be better at long range while Recon are better at close range.

This is a possible change: Restore Spec Ops' 2 range but with a penalty when shooting at a distance.

75 ranged strength when shooting something adjacent.

75 - 10 = 65 ranged strength when shooting 2 tiles away.
 
My idea is Ranged should be better at long range while Recon are better at close range.

This is a possible change: Restore Spec Ops' 2 range but with a penalty when shooting at a distance.

75 ranged strength when shooting something adjacent.

75 - 10 = 65 ranged strength when shooting 2 tiles away.
Yes, please.
 
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