Steam
you just wanted to get a slanging match going, didn't you?
Well...where do I start?
Steam provides a few positives, which no doubt the fanboys will be keen to tell us about, but the negatives for me way far outweigh them. Gamers have to ask themselves where would we be without steam, not what are the benefits.
Without steam PC gamers would have a second pc game market. You would be able to lend your friends games youve played and borrow games from them
.uhhhm rather like you can with a playstation. Believe it or not, gamers, this actually existed right up until ten years ago. And then Valve pretty much closed it down. The games publishers are happy because they argue (I believe erroneously) that they get more games sales (theres not enough room for the whole economic debate about how a second hand market supports or corrodes a first sales market). Microsoft wanted to do the exact same thing with the new XBOX, but Sony trumped them and they had to back down. However, us pc gamers are stuck with it were too small a market and all the publishers have signed up to it.
Where would we be WITH a flourishing second hand game market? Well we would be getting more value from our purchases for a start. Dont forget, that although Steam has wiped out the second hand market value of your game, it hasnt reduced the sales price of your game. So the game costs the same as it did ten years ago actually often more IRT - but you have less value because you cant resell/ lend or trade it.
Take a look at the price of the game. Well, of course, there's the fact that if you're in Europe you pay more for your game than if your in the US (49 dollars in the US - 49 Euros in EU)- a policy that I find frankly insulting to my intelligence. But let's look at the actual price of a digital download. A digital download on steam in Europe is actually more expensive than buying the game in my local bricks and mortar shops - the dvd cost incorporates manufacturing, packaging and transport to the retail outlet. The steam price ...none of the above? How does that sound like value for money?
Theres also a corrosion of something called the right of first sale, but thats a legal issue and, well, I dont have time or energy to open up that one properly. Basically, in US law, when you buy copywrighted material, like a book or a dvd, or cd, the seller loses all claims to that material. And the new owner can resell/ trade etc the copywrighted material as he or she wishes - providing he/she doesn't break the copywright. Games companies get around this by selling us, the consumer, a license to use the software. Its legal, but IMV totally in conflict with the spirit of the law and the spirit of the right of first sale. Alas, all games publishers have signed up to it and because of that were stuck with it. Were being scammed. Sorry. But thats the long and short of it.
They try to tell us that it's caused the pc games market to survive. A debatable claim. The only real thing, IMV that's kept the pc game market alive is the fact that it offers alternatives to the types of games you can play on a console (civilisation and other titles) and offers the option of modding. Which is the only reason I play pc games and put up with the rubbish that Valve call Steam.
The one thing I do like about steam is the greenlight feature and that it allows small developrs to get a foot hold in the market. This is good. The rest.... well, I'd flush the rest down the toilet with the claim that Steam reduces piracy.
Was that enough to get the debate started

?