lindsay40k
Emperor
When I was first given a go on Civ 5, it was an interesting proof of concept of how a simple hex map can overheat a two grand laptop. Two expansions later, we finally got an enjoyable game out of it. I've dipped in to CBE, and come away thinking yep, we're still at the first stage for me; the lack of steam friends playing past 50 hours would seem to agree.
What gives? Well, for me, there's two things that make it a no-go.
- There are the same seven species present on every single planet, ever. Yeah, a Harmony fan can customise them and everything, but really, there needs to be at least thirty more critters added to a list from which the indigenous fauna are selected by the map generator. Make it feel like a different planet, every time; Utopia on the SNES managed this, for pity's sake.
- There are no alien civilisations. Come on, a sci-fi 4X that's just about human settlers? There needs to be at least three non-terran playable factions with at least three sub factions. They needn't be blatant Eldar, Orks and Necrons, but you know, all these planets with sentient life and none of it's gone sapient?
- Bonus: with the above sorted out, we could have invasion scenarios/setups, where a planet has an established dominant life form that's reached a certain level of sophistication (equivalent to the eras in Civ5), and an alien invasion arrives. Be it Zargons landing on Earth with their infestation pods, or Space Marines stomping on Xenos to terraform the planet they weren't industrialising properly.
These can of course be mostly divvied up into DLC to milk money out of people lacking the impulse control to wait for the inevitable £20 all in sale after most of the worst bugs have been patched.
Here's some smilies to offset my grumpy belligerence footprint

What gives? Well, for me, there's two things that make it a no-go.
- There are the same seven species present on every single planet, ever. Yeah, a Harmony fan can customise them and everything, but really, there needs to be at least thirty more critters added to a list from which the indigenous fauna are selected by the map generator. Make it feel like a different planet, every time; Utopia on the SNES managed this, for pity's sake.
- There are no alien civilisations. Come on, a sci-fi 4X that's just about human settlers? There needs to be at least three non-terran playable factions with at least three sub factions. They needn't be blatant Eldar, Orks and Necrons, but you know, all these planets with sentient life and none of it's gone sapient?
- Bonus: with the above sorted out, we could have invasion scenarios/setups, where a planet has an established dominant life form that's reached a certain level of sophistication (equivalent to the eras in Civ5), and an alien invasion arrives. Be it Zargons landing on Earth with their infestation pods, or Space Marines stomping on Xenos to terraform the planet they weren't industrialising properly.
These can of course be mostly divvied up into DLC to milk money out of people lacking the impulse control to wait for the inevitable £20 all in sale after most of the worst bugs have been patched.
Here's some smilies to offset my grumpy belligerence footprint




