Strategy discussion

In a recent update Rhye removed Greece's starting tech Metal Casting, so that guide is not up to date.

Well shucks no wonder why. :lol: Thank you for letting me know, this has been driving me crazy since I started playing this game again.
 
Lots of the people who played through and wrote the strategies aren't playing any more, like AP. It's been 2 1/2 years since RFC BTS was first released, the mod is pretty old and the community is mature.
 
Look at the quickest UHV threads. The newest one is completely up to date and provides great advice for playing. If someone wanted to take the time they could even be adapted and put up on the wiki.
 
Actually the quickest UHV thread isn't a very good guide for beginners, since in the quickest UHV most strategies are weird and unexpected and require you to know quite a lot about the game. For example the Greek UHV where one of the fastest strategies is to settle in western Anatolia and conquer Babylon and Egypt ASAP while sending a galley with a settler to the east Indies to found a city and immedietly upgrade to a caravel? I don't think beginner's are ready for that :).
 
Indeed Zagoroth, link is here.

Quite often, the comment is posted in this forum "the strategy guide on the wiki is out of date".

Yet these very same people never seem to want to take the time to write on the wiki.
 
Actually the quickest UHV thread isn't a very good guide for beginners, since in the quickest UHV most strategies are weird and unexpected and require you to know quite a lot about the game. For example the Greek UHV where one of the fastest strategies is to settle in western Anatolia and conquer Babylon and Egypt ASAP while sending a galley with a settler to the east Indies to found a city and immedietly upgrade to a caravel? I don't think beginner's are ready for that :).

But why not? I wrote that strategy on the wiki after all? The only bit that isn't necessary to the newer player is sending the settler to New Zealand. Everything else is just generally good advice for Greece.
 
They are good if you use them as walkthroughs, rather than guides. Unfortunately, there are some UHVs (Babylon, Ethiopia) where you have to do everything in a specific way, but for most UHVs it is not so straitjacketed.
 
So thoughts on the best way to get the gems NE of Moscow in the tundra?

I've tried building on the coast (Vraktu or something) 2W of the gems...city caps at size 4 (3 coast and choice of Gems/Copper. In my latest game I built to the east of it (Novja-Port or something)...the tile is 1N of a lone Forest square and city is capped at 5 (4 coast, 1 Gems).

Anyway, both cities have lots of trees to chop, but is there an overall better approach. I'm wondering if I should build a city a little ENE of Moscow that doesn't intrude to much on Ekratrinaburg or Vlodgrad (which I build so it uses the Volga river tiles and both Furs...good city spot). But if I tucked a city in there NE of Moscow it will take a LONG time for culture to spread to the Gems. To make matters worse, the AI won't let you settle on some choice tundra squares (even ones adjacent to the @#$%^& fresh water river) that would give you access to the Grassland, Copper AND Gems.

Speaking of Gems, does anyone settle Zh-something to get the western Siberian gems (but not the ones over on the coast by the Gold).
 
I prefer this city location to pick up Gems when playing as Russia:

Spoiler :
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The other two sources of Siberian Gems further to the west are slightly poorer city locations.
 
I just started playing RFC with the intention of getting all UHVs. So far I finished egypt, india and china (all monarch). I checked the wiki and strategy for both egypt and india was more or less in line with how I finished it so those two are not out of date. The chinese one, however, is truly wrong so I added some tips there.
Will continue with the UHVs and editing help on the wiki where it is outdated.
 
The wiki is mostly not updated and has some really "ancient" strategies that won't ever work on the current version of RFC, BTW I'm trying to finish all UHV's myself, only missing about 6 but I gave up :P.
 
@BurnEmDown:
well, if you have the time, make a quick update on the wiki for the civs you finished.
 
just wanted to let you all know I added a Babylon UHV update to the wiki. Don't know why, but the one for 1.181 didn't work for me.
 
I need help on some UHVs.
1st: Roman. I can't take Carthage with just 4 Praetorians, even attacking only from the sea. If I build more I probably won't meet the buildings goals in time.
2nd: French. Is razing Bona Mansion and then founding Strasbourg on top of it after the turn Bona Mansion would flip (thus getting more :hammers: from the stone and getting the pig for :food:) worth it? Or I should just build Constance because I get it earlier?
3rd: Japan. My strategy as Japan is founding Kyouto and the city S of the Silver. Then I take the city at Korea (Seoul?) as soon as it spawns. Is expanding more than that or founding different cities worth it? And also, if I found Edo (Tokyo), I don't get the free workers. Is it worth it too?

All questions above reffer to the Viceroy level. Because I suck too much to play on Monarch.
 
I need help on some UHVs.
1st: Roman. I can't take Carthage with just 4 Praetorians, even attacking only from the sea. If I build more I probably won't meet the buildings goals in time.

Firstly, you are better off not attacking from the sea as this has a penalty associated with it.

Secondly, you are better placed to attack Carthage a little later than straight away for two reasons:
  1. Carthage will build a second city and spread its defenders, especially Numidian Cavalry between these cities
  2. You need two cities in North Africa to meet the UHV, so let Carthage found the 2nd city and let both Carthage and their 2nd city grow to size 2 before attacking them. This way when you take the cities they won't be razed and will go towards meeting your UHV criterion.

2nd: French. Is razing Bona Mansion and then founding Strasbourg on top of it after the turn Bona Mansion would flip (thus getting more :hammers: from the stone and getting the pig for :food:) worth it? Or I should just build Constance because I get it earlier?

I prefer Constance, but it doesn't really make that much difference. You need the Iron, period. Exactly where the city is located is a secondary consideration.

3rd: Japan. My strategy as Japan is founding Kyouto and the city S of the Silver. Then I take the city at Korea (Seoul?) as soon as it spawns. Is expanding more than that or founding different cities worth it? And also, if I found Edo (Tokyo), I don't get the free workers. Is it worth it too?

You should found your capital (to get the workers) at Kyoto and the second city as Tokyo (or Edo as it will be known until a certain point in the timeline, when the name switches).

You can take all of China in an aggresive game style or play a passive game and just occupy Korea and Manchuria. Both are possible to still win the UHV as Japan, which I should say is often considered to be the easiest of all the UHVs to achieve.

Basically you can have up to 10 cities before there starts to be a research penalty associated with every extra city beyond your 10th. To answer your question as to "is it worth it" to expand, the answer would always be yes, up to and including your 10th city, and possibly after that depending on the resources that extra cities might bring into your empire.
 
Wow thanks alot. I knew about the amphibious penality, but in all strategy guides I read it said tha Carthage would become too powerfull, and that I should attack right away from the galleys. About Japan, I didn't knew that it was up until the 10th city that the science penality started, i though that from the 2nd city on, the penality started. And isn't there a stability penality in RFC for using bureaucracy and having more than 3 cities (not that it will mather for Japan, but if it has, then adopting bureaucracy with Germany or Russia isn't a good idea)?

EDIT: I just conquered Carthage, and I attacked from the hill west of Hippo, to Carthage.
 
Good to see the Punic Wars worked out for you. I am personally quite skeptical of the benefits of Bureaucracy, especially with the lousy stability they give civs like Germany, Russia, Arabia, Turkey, etc. Up to 10 cities is fine for most, but for civs like Egypt or Maya, who have small "safe" zones, expansion is a bit risky after the first 32 tiles. As Japan, however, go for China. It makes for an awesome and fun game.
 
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