Success, where you least expect it.

btfx

Prince
Joined
Apr 17, 2007
Messages
362
Tome 1 - Ancient Age:
Chapter 1 - Look Around
Chapter 2 - The World We Know
Tome 2 - Middle Ages:
Chapter 3 - Tensions Build
Chapter 4 - Celts' Demise
Chapter 5 - Funny Money
Tome 3 - Industrial Age:
Chapter 6 - Catching Up
Chapter 7 - Laying Rails
Ahoy everyone, as summer approaches I have decided to work on a story! Hooray! I'm not super good, but hey, you great players will recall all the things you used to do wrong when you were little.

I decided to make this game exciting, I would use the worst civ there is - Portugal I will be playing C3C, v1.22... or is it 1.27?

Difficulty: Monarch (my first time)
Map: Pangea, 60% water, moderate climate, 5 bil years old
Barbs: Restless
Aggression: Moderate
Victory Conditions: Conquest, Culture flipping and scientific leaders allowed
Opponents: The toughest there are - Persia, Celts, Iroquois, Rome, Aztec, Mongolia, Zululand, Maya, Greece, Sumeria, Inca, China, Japan, Egypt and India.

All of these are very good opponents. They are the ones that make you cringe when you share a border.
 
Well, I think these four deserve serious consideration for a spot:

*Aztecs - Super-aggressive
*Persians - Do you really want to fight Immortals?
*Zulu - Aggressive and excellent pillagers
*Greeks - Hoplites will be very difficult to expand against
*Celts - Devastating Gallic Swordsman and the AI seems to play them well

Any civ with an early UU should be considered. Rome, Babylon, Iroquois, even the Dutch with the Swiss Mercenary. The AI will expand more quickly than you're used to, and if they all have early UU's you'll be in for some tough wars if you're trying to make up ground.
 
I agree with Quintillus's 5, and I would also recommend the:

Mayans (Great expansion traits)
Romans: (Legionaries are tough)
Mongols: (Very aggressive)

And maybe consider:

Sumeria: (AI seems to play them well when they are in my games)
America: (Again good expansion traits)

For you, (1 is IMO the worst civ in the game)

1. Portugal
2. Hittites
3. Zulu
4 Scandinavia

That's my opinion, but I'm no expert.
 
Well, I think these four deserve serious consideration for a spot:

*Aztecs - Super-aggressive
*Persians - Do you really want to fight Immortals?
*Zulu - Aggressive and excellent pillagers
*Greeks - Hoplites will be very difficult to expand against
*Celts - Devastating Gallic Swordsman and the AI seems to play them well

Any civ with an early UU should be considered. Rome, Babylon, Iroquois, even the Dutch with the Swiss Mercenary. The AI will expand more quickly than you're used to, and if they all have early UU's you'll be in for some tough wars if you're trying to make up ground.
Sweet list! Thanks! Rome and Iroquois are probably going to join the party, maybe Inca too. I'm not sure if Greeks/Dutch should be allowed, since their UUs are defensive, and I'm trying to increase the pressure on this system. Generally good offensive UUs (immortals, celtic swordsmen) will get AIs into very effective wars, the winner comes out quite powerful, and it's not necessary to increase aggression (which makes the AIs very irrational).
On the other hand, Greeks and Dutch are both agricultural, which is a serious leg up.
 
I agree with Quintillus's 5, and I would also recommend the:

Mayans (Great expansion traits)
Romans: (Legionaries are tough)
Mongols: (Very aggressive)

And maybe consider:

Sumeria: (AI seems to play them well when they are in my games)
America: (Again good expansion traits)

For you, (1 is IMO the worst civ in the game)

1. Portugal
2. Hittites
3. Zulu
4 Scandinavia

That's my opinion, but I'm no expert.
Mongols are in, even though I don't even know their UU, they are very effective aggressors. Mayans I'm not so sure about, I love their traits, but they aren't exactly war-like. Sumeria has been both very good and very bad in my experience. They're in, if they go very bad, they'll make an easy extension of someone else's empire.

Hittites do have a terrible UU, but they're commercial, Zulu are militaristic, as are Scandinavians. I suppose Hittites are a maybe, but it's still pretty much a Spain/Portugal contest.
 
Mongol UU is the Keshik.--
It costs 60 shields (replacing the knight)
Its stats are 4/2/2
It treats mountains and hills as if they were grasslands
It only requires horses

Because the map is 5 billion years old, there will be many mountains. This gives the Keshik a movement advantage, so go ahead and put them in.

Are you playing on standard world?

For you, I think Portugal is worse than Spain. Portugal's traits are a little better,
(Expansionist over religious)
But Spain's UU demolishes Portugal; The carrack is utterly worthless on pangea.
Now the conquistador is by no means good, but it is better than the carrack.

A 3/2/2 explorer may not seem that good, but:
It costs 70 shields.
Its stats are 3/2/2
Here's the best part: It treats ALL terrain as if it were a road. :eek:

So, theorertically, it could pillage 3 enemy squares, and retreat 2 squares back into your territory. That seems too good for you to play, so I vote Portugal.

(By the way, Greeks are not agriculture)
 
Mongol UU is the Keshik.--
It costs 60 shields (replacing the knight)
Its stats are 4/2/2
It treats mountains and hills as if they were grasslands
It only requires horses

Because the map is 5 billion years old, there will be many mountains. This gives the Keshik a movement advantage, so go ahead and put them in.

Are you playing on standard world?

For you, I think Portugal is worse than Spain. Portugal's traits are a little better,
(Expansionist over religious)
But Spain's UU demolishes Portugal; The carrack is utterly worthless on pangea.
Now the conquistador is by no means good, but it is better than the carrack.

A 3/2/2 explorer may not seem that good, but:
It costs 70 shields.
Its stats are 3/2/2
Here's the best part: It treats ALL terrain as if it were a road. :eek:

So, theorertically, it could pillage 3 enemy squares, and retreat 2 squares back into your territory. That seems too good for you to play, so I vote Portugal.

(By the way, Greeks are not agriculture)
Wow, keshik is pretty good!
Did I say 5 bil? I may have meant 3 bil, whichever one is the one with fewer mountains, (I was nearly certain it's 5).
And I agree that the conquistador, and the religious trait are not THAT bad, so Portugal is probably the one.

So to recap opponents in approximate order of awesomeness:
(I am probably wrong quite a bit)
1. Persians
2. Celts
3. Iroquois
4. Romans
5. Aztecs
6. Mongols
7. Zulu
8. Mayans
9. Greeks
10. Sumerians

At least 5 more are needed.
 
3 bil has fewer mountains.

What about Babylon, Egypt, and Inca, due to their early UU's?

I believe you have almost all of the early UU civs, so what about these later ones?

Chinese (Rider dominates)
Japanese (Samurai nearly inderstructable)
Dutch (Agriculture, and good UU)
 
Egypt is annoying, and Inca expand well.

Japan, China, and even India. Japan for the Samurai, China for Riders, India for War elephants. All three since they share a culture group and will be more likely to declare war on you if one of them is at war with you. And India also is commercial and will pose a threat technologically.

Those ought to be the last 5.


But you've already decided.

But if I'm going to dispute anything, the Dutch aren't that bad to be bordered against. If you share a border that means you can have war with them at any time. So, don't attack the Dutch until after Cavalry or Tanks come. That makes the Swiss Mercenary thing not so much of a problem. Or you could always attack before they come or target their iron. It's not that hard to defeat the problem.

I would say India is a better choice because you've already got the Japanese, Chinese, and Mongols there; they share culture groups. All four civs pose a threat at the same time (at Chivalry) and you can't beat them all before it, unlike the Dutch. (I notice the Dutch are also European, so they will border you more often than not, making them easier and actually more friendly to you.) You can't get rid of the war elephant by resources as they require none. India poses a larger threat technologically, so you can't just focus on military. You said you wanted the hardest civs; the Dutch don't qualify as one of them, but India does.

And by the way, it's 5 billion that has the least mountains. 3 billion has the most and they're all clumped together.
 
And so it begins: http://media.putfile.com/Story-1-Chapter-1
Scroll down and change "View Size" to "800".
Let it load, if you press "NEXT" and nothing happens, the next frame hasn't loaded yet.

Sorry lads, no fancy loading bars, the "NEXT" and "BACK" buttons were pain enough.
Alternately you can use the download link provided, it's about 12 MB.

Tell me what you think. Should I put Spearmen in all cities? In border cities? In the capitol? I do want to mind the barbarians.
Anyway, I seem to be off to a good start, plenty of grassland which I need to claim before any of my neighbors. Looks like the handicapped Romans' territory is up for grabs. A bit distant for my taste, I will let other civ sconsume it. I am also neighbors with the Celts, but there is a small bit of jungle North of them, I hope they don't road it before our inevitable war.
Looks like I will have horses soon, depending on who I plan to wage war against, horsemen may or may not help, seeing as Southern terrain will slow them down.
Meanwhile I'll just concentrate on expansion. I think it was a wise choice to put barracks in my core cities right away, scouts render the units I could have wasted these shields on useless.
Above average luck with the goodie huts so far, looks like expansionist isn't as useless as I thought.
Well I have some idea of the terrain now, though I probably won't explode past Egypt on land.

Japan and Celts are probably going to be my #1 rivals for a while.
 
I like your story so far, especially the U.S. Army uncle sam spoof :lol: I feel for you though, how in the heavens do you have the patience to take all those screenshots, edit them, and then upload them? That would take me hours!
 
I like that you like my story! (I also like yours, very funny!) I use an advanced screencapture tool: Here's a whole collection http://www.freewareplanet.net/capture.php
I use FastStone Capture
it lets you capture a rectangle, and save quickly, very easy.

Edit: I use Flash 5 to compile the whole thing.... this forum doesn't allow discussion of piracy... so.... uhhh... <awkward pause> You can buy it too.

Anyway, I know you're a fan of the Celts... Maybe I'll keep them around, so long as they keep to that jungle and work on it. Even if they don't I will always have that worker.

I forgot to ask, does anyone think I should switch one of my cities to pyramids, or some other wonder? I'm thinking about prebuilding Sun Tzu... maybe
 
If you can build both Pyramids and Sun Tzu. Both will definently help you being on a pangea. Pyramids get built extremely fast so do those first, and then do Sun Tzu.

Yes, keep those Celts alive! ;)
 
I like your own comments, but two suggestions.

1. The update was a little long, could you reduce the number of screenies?
2. The pics are a little fuzzy.
 
I like your own comments, but two suggestions.

1. The update was a little long, could you reduce the number of screenies?
2. The pics are a little fuzzy.
1. Yeah, I was thinking there are a few too many, maybe fewer bigger ones with more text would be better. (sorry the 2nd one is also longish)
2. Sorry, I resampled them so people wouldn't have to scroll around, if I don't reduce the quality the files are ENORMOUS. Remember, it takes a long time to upload as it is. Maybe if I have fewer images I can keep them high quality.
 
And so it continues: http://media.putfile.com/Story-1-Chapter-2
Scroll down and change "View Size" to "800".
Let it load, if you press "NEXT" and nothing happens, the next frame hasn't loaded yet.

Sorry lads, no fancy loading bars, the "NEXT" and "BACK" buttons were pain enough.
Alternately you can use the download link provided, it's about 13 MB.

Looks like expansion is going well, other than the rampant barbarism, I don't know how I'll handle the Aztec situation, I'll probably let the Iroquois take care of it after I get those Gems.

Edit: I will try to make a better presentation next time, I already have a plan. Lots of maps and pretty arrows.
 
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