Arkaynnus
Chieftain
yunno how if you use nukes on an AI Civ, sometimes (MOST times) the other Civs will automatically declare war on you. well how do they know YOU fired the nuke and where it hit??
the problem i have is the YOU, the player, don't know who fired a nuke or where it impacts, unless it's directed at you -- then of course you get a message window that says who fired it and where it hit.
my suggestion is that there should be a window that alerts the player anytime nukes are fired. this way you have the same info that the AI has, and it's fair. it'll also help 'cuz if an AI Civ nukes a Civ's city that you're at war with, you don't accidently nuke it again yourself. i did this in my current game -- the Egyptians nuked Carthage and i seized the opportunity to invade (i wuz already planning to soon anyway) so i attacked, but i accidentally nuked the same city and wasted a perfectly good nuke.
the problem i have is the YOU, the player, don't know who fired a nuke or where it impacts, unless it's directed at you -- then of course you get a message window that says who fired it and where it hit.
my suggestion is that there should be a window that alerts the player anytime nukes are fired. this way you have the same info that the AI has, and it's fair. it'll also help 'cuz if an AI Civ nukes a Civ's city that you're at war with, you don't accidently nuke it again yourself. i did this in my current game -- the Egyptians nuked Carthage and i seized the opportunity to invade (i wuz already planning to soon anyway) so i attacked, but i accidentally nuked the same city and wasted a perfectly good nuke.