I was just thinking about how much I missed the super stacks of attackers (say that 3 times!) in FFH2. You would often see the barbs especially pile up the units and come after you. However, until my current game enemy stacks of more than 5 were a major event in my games (my stacks were bigger
)
I'm trying to play (CTDs constantly, but fixes too!) a game on a huge fantasy realm map with 18 civs.
Charadon is at peace with the barbs and has the highest score - but not enough to have the barbs say he is too refined and cultured. Anyway, 3 other civs decide to declare war on him so I think this would be a good time to dogpile. Bad decision.
I have a decent, veteran army (Raiders/Adaptive) from killing lots of barbs and I quickly take two Doviello cities. I see the Doviello army approaching. Now, it's hard to tell what is in that army by just those 7 white dots. Here's what it included:
Axemen (50) - this is not a typo!
Hunters (30)
Other Axemen not included above (7)
Horsemen (13)
Adepts (3)
Beastmen (20)
Thanes of Kilmorph (4)
Rangers (7)
134 units!!!
Needless to say, Charadon took the two cities back as my guys beat a hasty retreat leaving the cities undefended. Mercifully, he accepted peace and didn't wipe me out.
Here's the thing:
Maybe I don't understand how maintenance works in the game. Charadon had here an army of 134 units. He had 33 (!) cities, each with at least 3 defenders. He had other small armies fighting the other civs. So, he must have had at least 300 units!
Still, he is showing 0 Gold, BUT 29 per turn!!!
I have 5 cities (now, after losing 2) and maybe 30-40 units and I'm fighting to stay above the red numbers at 50% Research.
Back to the stacks...
Later in the same game, here comes the Illians declaring war on me on a different border. Their stack had nearly 100 units!
What the *&$#@! is going on with FFH2??!!
Actually, these are the games I love to play. Thanks for giving us warmongers a real treat Kael and Co.!

I'm trying to play (CTDs constantly, but fixes too!) a game on a huge fantasy realm map with 18 civs.
Charadon is at peace with the barbs and has the highest score - but not enough to have the barbs say he is too refined and cultured. Anyway, 3 other civs decide to declare war on him so I think this would be a good time to dogpile. Bad decision.
I have a decent, veteran army (Raiders/Adaptive) from killing lots of barbs and I quickly take two Doviello cities. I see the Doviello army approaching. Now, it's hard to tell what is in that army by just those 7 white dots. Here's what it included:
Axemen (50) - this is not a typo!
Hunters (30)
Other Axemen not included above (7)
Horsemen (13)
Adepts (3)
Beastmen (20)
Thanes of Kilmorph (4)
Rangers (7)
134 units!!!
Needless to say, Charadon took the two cities back as my guys beat a hasty retreat leaving the cities undefended. Mercifully, he accepted peace and didn't wipe me out.
Here's the thing:
Maybe I don't understand how maintenance works in the game. Charadon had here an army of 134 units. He had 33 (!) cities, each with at least 3 defenders. He had other small armies fighting the other civs. So, he must have had at least 300 units!
Still, he is showing 0 Gold, BUT 29 per turn!!!
I have 5 cities (now, after losing 2) and maybe 30-40 units and I'm fighting to stay above the red numbers at 50% Research.
Back to the stacks...
Later in the same game, here comes the Illians declaring war on me on a different border. Their stack had nearly 100 units!
What the *&$#@! is going on with FFH2??!!
Actually, these are the games I love to play. Thanks for giving us warmongers a real treat Kael and Co.!
