My girlfriend and I are playing multiplayer via Direct IP connection. As with FFH 2, we have to go through Hamachi-aided Direct IP because the mod won't allow us to use LAN connection. Anyway, in our Warhammer multiplayer game we're getting desync errors with increasing frequency. It's to the point where it's desyncing at least every other turn. We don't have any problem with vanilla BTS and with FFH 2 we have only had one sync error, when a civilization was destroyed. So...I don't know if this is related to the mod or not, but thought I'd ask about it.