Jake
Chieftain
In the last year or so I've played two games with one friend and started another recently. Playing once or twice a week for a few hours at a time, each game lasted about six months. It's fun because you can make new sorts of treaties. We banned nukes and using spies to ruin city improvements / production. In the second one we had no AI opponents and banned Wonders of the World (to make it even) except for obsolete ones. (hey, they look good on the top 5 cities list).
My opponent liked to defend with a scorched earth policy, leaving no forts or defensive terrain within one square of his cities. I like to leave units two deep in forts all over.
We use bombers to protect stacks of units in forts or battleships on the ocean. That way the other person has to have fighters just to attack. I'll stack a couple battleships, aegis cruisers and a bomber on top of a transport on the ocean even though there's no fortress - it still takes 10-20 fighters to kill a stack like that, and you break even. If your opponent doesn't have enough fighters the wounded can retreat and opperate at quite a profit.
I've been using the pacific ocean strategy the allies used during WWII. I go after my opponents small islands and seemingly unimportant isolated cities, they're usually lightly defended.
Last game we both built highways and railroads almost the whole way around both poles. I used this highway to land darn near every unit I could build each turn in unpredictable places. My opponent prefers to fight on one or two fronts, I like attacking and defending lots of places at once.
What strategies do you use on your human opponents?
My opponent liked to defend with a scorched earth policy, leaving no forts or defensive terrain within one square of his cities. I like to leave units two deep in forts all over.
We use bombers to protect stacks of units in forts or battleships on the ocean. That way the other person has to have fighters just to attack. I'll stack a couple battleships, aegis cruisers and a bomber on top of a transport on the ocean even though there's no fortress - it still takes 10-20 fighters to kill a stack like that, and you break even. If your opponent doesn't have enough fighters the wounded can retreat and opperate at quite a profit.
I've been using the pacific ocean strategy the allies used during WWII. I go after my opponents small islands and seemingly unimportant isolated cities, they're usually lightly defended.
Last game we both built highways and railroads almost the whole way around both poles. I used this highway to land darn near every unit I could build each turn in unpredictable places. My opponent prefers to fight on one or two fronts, I like attacking and defending lots of places at once.
What strategies do you use on your human opponents?