One of my personal haters in the game are Team Projects. Let me explain why:
What Team Projects should be:
A great effort for all of the nation to achieve an exceptional goal. All major resources (production capacities, manpower, Great People, a lot of money, research, etc.) should work together to finish it.
What they currently are in the game:
One single city builds forever to finish it. 50 turns or more at Snail speed are not uncommon. The city constructs nothing else in 100 years or more. You can´t spend any money to speed it up. You can´t use Great People to help. It usually takes so long that you have discovered so many Technologies in the meantime that the next Era is easily reached.
The Apollo Program as an example:
In real life it took 8 years to finish (to my knowledge). A good part of the resources of the USA went into it, it did cost a huge amount of money and of research and the most creative people from the USA and other countries worked on it (hint: Great Engineers, Scientists etc.).
Currently in Civ it looks way different. It would have meant that the most productive city of the time (say New York) would have worked a hundred years on it. They would have started in 1961 and would have finished it in 2060. In this time the city would not have produced anything else: No school, no stadium, no public transport, no highways, no new police cars, no modern offices and so on. Isn´t this crazy?
It becomes especially critical if 2 Team Projects depend on each other, e.g. Apollo and Hubble. You need both to get space travel up and running but it takes endlessly, meaning that other areas of technology are far more developed by then.
My suggestions:
What Team Projects should be:
A great effort for all of the nation to achieve an exceptional goal. All major resources (production capacities, manpower, Great People, a lot of money, research, etc.) should work together to finish it.
What they currently are in the game:
One single city builds forever to finish it. 50 turns or more at Snail speed are not uncommon. The city constructs nothing else in 100 years or more. You can´t spend any money to speed it up. You can´t use Great People to help. It usually takes so long that you have discovered so many Technologies in the meantime that the next Era is easily reached.
The Apollo Program as an example:
In real life it took 8 years to finish (to my knowledge). A good part of the resources of the USA went into it, it did cost a huge amount of money and of research and the most creative people from the USA and other countries worked on it (hint: Great Engineers, Scientists etc.).
Currently in Civ it looks way different. It would have meant that the most productive city of the time (say New York) would have worked a hundred years on it. They would have started in 1961 and would have finished it in 2060. In this time the city would not have produced anything else: No school, no stadium, no public transport, no highways, no new police cars, no modern offices and so on. Isn´t this crazy?
It becomes especially critical if 2 Team Projects depend on each other, e.g. Apollo and Hubble. You need both to get space travel up and running but it takes endlessly, meaning that other areas of technology are far more developed by then.
My suggestions:
- A short term help would be to make the Team Projects cheaper to build (cut by 50%) and make them available quite a number of technologies earlier - you now have a chance to finish them in the right time frame. This definitely is not my favourite, but better than the current situation.
- Change the Team Projects from something that takes 50 turns in one city to something that takes 5 turns in 10 cities. Have an Apollo Program Share building (you will definitely know a better word for it) which can be constructed everywhere. Have a cheap building "Apollo Program Launch" that can only be built in the Capital (to avoid the filling of Wonder slots) that needs 10 of the "Share" buildings. Each building can be bought by gold and can be speeded up by Great Engineers as usual. There won´t be cities that fall behind dreadfully in infrastructure and won´t take eons to finish the Project.
- This suggestion would even go beyond no. 2 and would include that in addition to the hammers spent in the 10 cities your nation would also need to spend a lot of money and research points for it (maybe this is difficult to achieve). We could also use up resources and energy for the project, especially if we had a cumulative resource system (hint!) and/or energy as a property.