Ok, CG, I dont know if Chieftess is watching but I hope anyways you didnt do muc mistakes

. Ok, to begin with...
*cough* *cough*
PreTurn- Ok, I guess IW is satisfactory to start with, 10% is good.
Turn 1- Ok, I dont know what faltered is but I'm guessing that you beat them. 1 hp is close, wwhhhew! Looks like you started Settler, lack of details disallows me to see if that was good move, we need settlers anyways.
Turn 2- Ok, moveing the warriors was a good defensive move. When moveing scouts, try to get them to Mountains and hills as soon as possible so you can see these things, ike barb camps and barbs before you hit them on a dead end.
Turn 3- Ok, again good warrior movement. You need to tell me what you moved, I have no way to see if you did good or bad in it, please tell me next time like if you moved from the BG to the Wheat and so on... BTW, yes, MM is hard to get the hang of it though practice makes perfect and this TDG will surely teach you how

, I'll make sure of it!
Turn 4- Ok, nothing wrong here.
Turn 5- Yeah, this is suspicous, where are they? Did Russia have Mysticm?? I think we would have saved our money by trading Mysticm for it also, and maybe restrained from giving them The Wheel. This level is where we have to start 3-Way Trading to perpare for Emperor, thats where it all happens, 3-Way all the way! I dont know about starting Alphabet either, everyone else will surely have it before us, Poly would have been the best after getting Mysticm (which is what you should've traded Russia for IW). Good thinking on not giving the Arabs IW, that would have been definetky smoky.
Turn 6- Looks like the settler finished in 5-turns, we want 4 no? What population is it now??? Workers should be build independantly from each city, no workers from the Captol unless its needed for population purpases

.
Turn 7- ...
Turn 8- ...
Turn 9- ...
Turn 10- Ok, you got some cities built, good. Warriors from Karako, no problemo, I'll check if its the best when I take the save.
Overall- Not enough details I needed to check whats right and whats wrong. We have to work on 2 things with you; Save Trading and Micro-Managing. Most of everything else is fine, your military movement is fine, (no wonder you always get voted as Military Defense in the DG,

). Ima take the save later, I'll see your Micro Managigingand fix it if anything's wrong.