Tech Chooser Arrows...

FexFX

Prince
Joined
Nov 26, 2005
Messages
402
Okay, I give, I'm stumped...I cant for the life of me figure out how to get a new tech to hook up on the tech chart with its arrows...now I know that's not critical or anything but since I've gotten everything else to work on adding in a new tech and its associated graphics and building... I'd love it if someone could explain to me what I missed on teh tech chooser!

:confused:
 
The lines draw themselves. Or at least they did for the couple of techs I added. I also think it depends on where you place the tech and where any prereq techs are in relation to it.
 
I got my answer from the Apolyton forum...Turns out that AndPrereq techs do NOT draw lines while OrPrereq techs DO draw lines...

Odd distinction that, but it solved my issue.
 
It should also be noted that Tech lines ALWAYS draw from the Right edge of the base toch to the Left edge of the resultant tech...

This means that if you place techs on top of each other the lines look odd...Resultant techs must ALWAYS come to the RIGHT of their OrPrereq techs or they risk having ugly lines...

Further...Ignore the [Multiple of 3] rule in that python file for the Tech Chooser...a Y Gap of 5 looks just fine and allows you 16 lines without having a vertical scroll bar...or 17 with a bar that only barely moves things up and down....and of course it should also be noted that there is no VERTICAL OR HORIZONTAL LIMIT to the size of the tech tree!
 
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