Does anyone know more about how Tech Flavors work in Civ4TechInfos.xml? For instance I find it very odd that FLIGHT has all these:
<FlavorType>FLAVOR_MILITARY</FlavorType>
<FlavorType>FLAVOR_PRODUCTION</FlavorType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<FlavorType>FLAVOR_SCIENCE</FlavorType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
Are all these there just because of the Airport? I would have thought FLIGHT would just have MILITARY and maybe GOLD.
Also, does the AI do look-aheads? For instance, if the AI player needs MILITARY and there's a MILITARY tech that requires a GOLD tech is it intelligent enough to research the GOLD tech first?
<FlavorType>FLAVOR_MILITARY</FlavorType>
<FlavorType>FLAVOR_PRODUCTION</FlavorType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<FlavorType>FLAVOR_SCIENCE</FlavorType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
Are all these there just because of the Airport? I would have thought FLIGHT would just have MILITARY and maybe GOLD.
Also, does the AI do look-aheads? For instance, if the AI player needs MILITARY and there's a MILITARY tech that requires a GOLD tech is it intelligent enough to research the GOLD tech first?